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Kickstart your LVGL
projects with ease
Accelerate your LVGL development with our new Project Creator. Select, configure, and launch your projects in just a few clicks. It works on Windows, Linux, Mac and in VSCode too. More projects are coming soon! 🚀
Version 1.1.1 — Changelog
Features
Just works
Works on any OS, and in VSCode without git or any other extra tools.
Faster than git clone
Pre-packaged with LVGL, it saves you time by skipping repetitive downloads.
Tailor to your needs
Customize your project’s initial setup through an intuitive and user-friendly interface.
Frequently
Asked Questions
Will you add more projects?
Yes, we have started working on adding the LVGL projects from the major chip vendors’ SDKs and RTOS projects. Stay tuned, hundreds of projects will be available soon.
Can I submit my own LVGL project?
You can’t at this moment. We added projects for which we know that they will be maintained either by us or by a mature project or vendor. However if you would like to see a specific board or project, contact us, and we will also contact the related manufacturer or maintainer.
How can I give feedback and ask for help?
Please use the Project Creator category on our Forum.
Is this tool open source?
Not yet, but we are considering making it open source in the near future.
Changelog
October 16, 2024
Version 1.1.1
Smaller fixes and improvements
Fixes:
- Default option in settings dropdown will be saved, without needing to deselect and select again
- Default always settings now save as expected
October 14, 2024
Version 1.1.0
Advanced search, Project configurations, and NuttX: welcoming our first external projects
Newly added features:
- Searchbar for filtering
- Project configuration option
- 2 NuttX projects (the first external projects)
getStartedInstructions
option to the manifest files to outline the following steps after project creation- Version number in the header
- Keyboard shortcuts
Fixes:
- Some hidden LVGL files were not previously created.
- Fixed an issue with git submodules
- Fixed the notarization for the Mac app, enabling the app to start normally.
September 9, 2024
Version 1.0.0
We’re live
- Support a few initial boards and projects.
- Runs on Windows, Linux, MacOS and as a VSCode Extension.