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LVGL v7.5.0 Released

LVGL v7.5.0 brings cache management callbacks, GPU wait support, new built-in fonts, and critical bug fixes.

Gabor Kiss-VamosiGabor Kiss-Vamosi1 min read

LVGL v7.5.0 introduces enhanced GPU and cache management capabilities, expanded font options, and important stability improvements.

New Features#

Performance and Memory Management#

  • Custom cache management: New clean_dcache_cb callback and lv_disp_clean_dcache function enable integration with custom cache management systems
  • GPU synchronization: Added gpu_wait_cb to defer CPU waiting until rendered data is actually needed, improving overall performance
  • Expanded font library: 10px and 8px built-in fonts now available for more compact UI designs

Bug Fixes#

  • Fixed unexpected DEFOCUS behavior on lv_page when clicking background after scrollable area
  • Resolved crashes in lv_obj_del and lv_obj_clean when children list changed during deletion
  • Button matrix improvements:
    • Width calculation now properly includes padding for multi-unit spanning buttons
    • Line height calculation now uses proper rounding
  • Added decmopr_buf to garbage collection roots
  • Fixed division by zero in draw_pattern (lv_draw_rect.c) when image or letter not found
  • Fixed rendering of images with 1 pixel height or width
  • Fixed dropdown list selection issues with non-ASCII characters

Download#

Get LVGL v7.5.0 from GitHub.

About the author

Gabor Kiss-Vamosi
Gabor Kiss-Vamosi

CEO & Creator of LVGL

Founder and lead developer of LVGL, the open-source embedded graphics library used in millions of devices worldwide.

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