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Release

LVGL v7.1 Released

LVGL v7.1 brings big-endian support, improved encoder input handling, and button matrix text alignment with important bug fixes.

Gabor Kiss-VamosiGabor Kiss-Vamosi1 min read

LVGL v7.1 is here with features like big-endian support, improved encoder support, text alignment on button matrices, and several bug fixes.

New Features#

  • Add focus_parent attribute to lv_obj
  • Allow using buttons in encoder input device
  • Add lv_btnmatrix_set/get_align capability for text alignment control
  • DMA2D: Remove dependency on ST CubeMX HAL
  • Added max_used property to lv_mem_monitor_t struct
  • In lv_init test if the strings are UTF-8 encoded
  • Add user_data to themes for custom theme data
  • Add LV_BIG_ENDIAN_SYSTEM flag to lv_conf.h to fix displaying images on big-endian systems
  • Add inline function lv_checkbox_get_state(const lv_obj_t * cb) to extend checkbox functionality
  • Add inline function lv_checkbox_set_state(const lv_obj_t * cb, lv_btn_state_t state) to extend checkbox functionality

Bug Fixes#

  • lv_img: Fix invalidation area when angle or zoom changes
  • Update the style handling to support big-endian MCUs
  • Change some methods to support big-endian hardware
  • Remove use of C++ keyword 'new' in parameter of function lv_theme_set_base()
  • Add LV_BIG_ENDIAN_SYSTEM flag to lv_conf.h to fix displaying images on big-endian systems
  • Fix inserting chars in text area on big-endian hardware

About the author

Gabor Kiss-Vamosi
Gabor Kiss-Vamosi

CEO & Creator of LVGL

Founder and lead developer of LVGL, the open-source embedded graphics library used in millions of devices worldwide.

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