Installation
Here are the guides to download and install LVGL Pro Editor appropriate for your platform:
Windows
Install WSL
Before using the Editor WSL (Windows Subsystem for Linux) needs to be installed.
Open a Terminal and type wsl.exe --list --verbose to see if it's already installed.
If it's not, just type wsl --install and hit Enter.
Install the Editor
Navigate to https://pro.lvgl.io/#download and press the [Download] button and save the resulting image to your workstation. Then execute the downloaded installer to install LVGL Pro Editor.
Linux
Install Podman
The Editor is capable of recompiling the preview to use and run your C code as well. We handle the compilation in a container using Podman (similar to Docker).
The simple way of installing Podman is via Terminal:
- Debian, Ubuntu, Linux Mint:
sudo apt-get install podman - Fedora:
sudo dnf -y install podman - Arch, Manjaro Linux:
sudo pacman -S podman
For other distos check out https://podman.io/docs/installation#installing-on-linux
Install the Editor
Installing LVGL Pro Editor on Linux is as simple as downloading the AppImage, making
it executable (chmod +x LVGL_Pro_Editor.AppImage), and running it.
Troubleshooting
| Field | Description |
|---|---|
Problem | If you double click the .AppImage file and nothing happens, try running it from the terminal. If you see this error: .. code-block:: bash (process:3943): Gtk-ERROR **: 11:45:01.301: GTK 2/3 symbols detected. Using GTK 2/3 and GTK 4 in the same process is not supported Trace/breakpoint trap (core dumped) |
Solution | Specify the GTK version for the application with --gtk-version=3. .. code-block:: bash ./path/to/editor.AppImage --gtk-version=3 |
MacOS
Install Podman
The Editor is capable of recompiling the preview to use and run your C code as well.
We handle the compilation in a container using Podman
(similar to Docker). The simplest way to install Podman is via brew using
brew install podman.
For more information visit https://podman.io/docs/installation#macos
Install the Editor
Just download either the ARM (for Apple Silicon) or AMD version and drag the application to your Applications folder in Finder.
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