All Widgets
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Pages
Individual pages in this section.
3D Texture (lv_3dtexture)Animation Image (lv_animimg)Arc (lv_arc)Arc Label (lv_arclabel)Bar (lv_bar)Button (lv_button)Button Matrix (lv_buttonmatrix)Calendar (lv_calendar)Canvas (lv_canvas)Chart (lv_chart)Checkbox (lv_checkbox)Drop-Down List (lv_dropdown)GIF (lv_gif)Image (lv_image)Image Button (lv_imagebutton)Pinyin IMEKeyboard (lv_keyboard)Label (lv_label)LED (lv_led)Line (lv_line)List (lv_list)Lottie (lv_lottie)Menu (lv_menu)Message Box (lv_msgbox)Roller (lv_roller)Scale (lv_scale)Slider (lv_slider)Spangroup (lv_spangroup)Spinbox (lv_spinbox)Spinner (lv_spinner)Switch (lv_switch)Table (lv_table)Tab View (lv_tabview)Text Area (lv_textarea)Tile View (lv_tileview)Window (lv_win)New Widget
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Widget Properties
Widget Properties provides a way to greatly reduce the size of the interface between LVGL and whatever logic layer is just above it, to get and set the most important properties of Widgets.
3D Texture (lv_3dtexture)
3D texture widgets are used to embed an external 3D graphics library's "texture" primitive into an LVGL UI.