Installation

Install LVGL Pro Editor on Windows, macOS, and Linux with platform-specific setup instructions and troubleshooting.

Get LVGL Pro Editor running on your system with installation steps tailored to your operating system.

Windows

Install WSL

The Editor requires Windows Subsystem for Linux (WSL) to run on Windows.

First, check if WSL is already installed by opening a Terminal and running:

bash
wsl.exe --list --verbose

If WSL is not installed, run:

bash
wsl --install

Then press Enter and wait for the installation to complete.

Install the Editor

  1. Go to pro.lvgl.io/#download
  2. Click the Download button
  3. Save the installer to your computer
  4. Run the installer and follow the prompts to complete the installation

Linux

Install Podman

The Editor compiles and runs C code in containers using Podman (similar to Docker). Install Podman for your Linux distribution:

  • Debian, Ubuntu, Linux Mint: sudo apt-get install podman
  • Fedora: sudo dnf -y install podman
  • Arch, Manjaro Linux: sudo pacman -S podman

For other distributions, see the Podman installation guide.

Install the Editor

  1. Download the AppImage from pro.lvgl.io/#download
  2. Make it executable:
    bash
    chmod +x LVGL_Pro_Editor.AppImage
  3. Run the application:
    bash
    ./LVGL_Pro_Editor.AppImage

Troubleshooting

Issue: Double-clicking the .AppImage file doesn't launch the application, or you see a GTK error:

bash
(process:3943): Gtk-ERROR **: 11:45:01.301: GTK 2/3 symbols detected.
Using GTK 2/3 and GTK 4 in the same process is not supported
Trace/breakpoint trap (core dumped)

Solution: Run the AppImage from the terminal with the GTK version specified:

bash
./LVGL_Pro_Editor.AppImage --gtk-version=3

MacOS

Install Podman

The Editor compiles and runs C code in containers using Podman (similar to Docker). Install it using Homebrew:

bash
brew install podman

For more information, see the Podman installation guide for macOS.

Install the Editor

  1. Download the appropriate version from pro.lvgl.io/#download:
    • ARM for Apple Silicon (M1/M2/M3)
    • AMD for Intel-based Macs
  2. Drag the application to your Applications folder in Finder
  3. Launch the Editor from Applications or Spotlight

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