lv_3dtexture.h
API reference for lv_3dtexture.h
See Also: Private HeaderThis header has a companion private implementation with internal data structures.lv_3dtexture_private.h
Summary
Functions
lv_3dtexture_set_src
Set the source texture of the widget. The object size should be manually set to match.
void lv_3dtexture_set_src(lv_obj_t *obj, lv_3dtexture_id_t id)| Name | Type | Description |
|---|---|---|
obj | lv_obj_t * | the 3dtexture widget |
id | lv_3dtexture_id_t | the texture handle from the 3D graphics backend. I.e., an unsigned int texture for OpenGL. |
lv_3dtexture_set_flip
Set the flipping behavior of the widget.
void lv_3dtexture_set_flip(lv_obj_t *obj, bool h_flip, bool v_flip)| Name | Type | Description |
|---|---|---|
obj | lv_obj_t * | the 3dtexture widget |
h_flip | bool | true to flip horizontally. |
v_flip | bool | true to flip vertically. |
Variables
lv_3dtexture_class
const lv_obj_class_t lv_3dtexture_classDependencies
Indirect dependencies
lv_anim.hlv_area.hlv_array.hlv_assert.hlv_bidi.hlv_color.hlv_color_op.hlv_conf_kconfig.hlv_display.hlv_draw.hlv_draw_arc.hlv_draw_blur.hlv_draw_buf.hlv_draw_image.hlv_draw_label.hlv_draw_line.hlv_draw_rect.hlv_draw_triangle.hlv_event.hlv_ext_data.hlv_flex.hlv_font.hlv_fs.hlv_grad.hlv_grid.hlv_group.hlv_image_decoder.hlv_image_dsc.hlv_indev.hlv_layout.hlv_ll.hlv_log.hlv_math.hlv_matrix.hlv_mem.hlv_obj_class.hlv_obj_draw.hlv_obj_event.hlv_obj_pos.hlv_obj_property.hlv_obj_property_names.hlv_obj_scroll.hlv_obj_style.hlv_obj_style_gen.hlv_obj_tree.hlv_palette.hlv_profiler.hlv_profiler_builtin.hlv_sprintf.hlv_string.hlv_style.hlv_style_gen.hlv_style_properties.hlv_symbol_def.hlv_text.hlv_tick.hlv_timer.hlv_types.h
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