lv_api_map_v9_2.h

API reference for lv_api_map_v9_2.h

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Summary

Macros

LV_SCR_LOAD_ANIM_NONE

 
#define LV_SCR_LOAD_ANIM_NONE LV_SCREEN_LOAD_ANIM_NONE

LV_SCR_LOAD_ANIM_OVER_LEFT

 
#define LV_SCR_LOAD_ANIM_OVER_LEFT LV_SCREEN_LOAD_ANIM_OVER_LEFT

LV_SCR_LOAD_ANIM_OVER_RIGHT

 
#define LV_SCR_LOAD_ANIM_OVER_RIGHT LV_SCREEN_LOAD_ANIM_OVER_RIGHT

LV_SCR_LOAD_ANIM_OVER_TOP

 
#define LV_SCR_LOAD_ANIM_OVER_TOP LV_SCREEN_LOAD_ANIM_OVER_TOP

LV_SCR_LOAD_ANIM_OVER_BOTTOM

 
#define LV_SCR_LOAD_ANIM_OVER_BOTTOM LV_SCREEN_LOAD_ANIM_OVER_BOTTOM

LV_SCR_LOAD_ANIM_MOVE_LEFT

 
#define LV_SCR_LOAD_ANIM_MOVE_LEFT LV_SCREEN_LOAD_ANIM_MOVE_LEFT

LV_SCR_LOAD_ANIM_MOVE_RIGHT

 
#define LV_SCR_LOAD_ANIM_MOVE_RIGHT LV_SCREEN_LOAD_ANIM_MOVE_RIGHT

LV_SCR_LOAD_ANIM_MOVE_TOP

 
#define LV_SCR_LOAD_ANIM_MOVE_TOP LV_SCREEN_LOAD_ANIM_MOVE_TOP

LV_SCR_LOAD_ANIM_MOVE_BOTTOM

 
#define LV_SCR_LOAD_ANIM_MOVE_BOTTOM LV_SCREEN_LOAD_ANIM_MOVE_BOTTOM

LV_SCR_LOAD_ANIM_FADE_IN

 
#define LV_SCR_LOAD_ANIM_FADE_IN LV_SCREEN_LOAD_ANIM_FADE_IN

LV_SCR_LOAD_ANIM_FADE_ON

 
#define LV_SCR_LOAD_ANIM_FADE_ON LV_SCREEN_LOAD_ANIM_FADE_ON

LV_SCR_LOAD_ANIM_FADE_OUT

 
#define LV_SCR_LOAD_ANIM_FADE_OUT LV_SCREEN_LOAD_ANIM_FADE_OUT

LV_SCR_LOAD_ANIM_OUT_LEFT

 
#define LV_SCR_LOAD_ANIM_OUT_LEFT LV_SCREEN_LOAD_ANIM_OUT_LEFT

LV_SCR_LOAD_ANIM_OUT_RIGHT

 
#define LV_SCR_LOAD_ANIM_OUT_RIGHT LV_SCREEN_LOAD_ANIM_OUT_RIGHT

LV_SCR_LOAD_ANIM_OUT_TOP

 
#define LV_SCR_LOAD_ANIM_OUT_TOP LV_SCREEN_LOAD_ANIM_OUT_TOP

LV_SCR_LOAD_ANIM_OUT_BOTTOM

 
#define LV_SCR_LOAD_ANIM_OUT_BOTTOM LV_SCREEN_LOAD_ANIM_OUT_BOTTOM

lv_ft81x_spi_operation

 
#define lv_ft81x_spi_operation lv_ft81x_spi_operation_t

Dependencies

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