lv_draw_eve_display_defines.h

API reference for lv_draw_eve_display_defines.h

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Functions

LV_EVE_ALPHA_FUNC

Set the alpha test function.

 
static uint32_t LV_EVE_ALPHA_FUNC(uint8_t func, uint8_t ref)
Parameters
NameType
funcuint8_t
refuint8_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_BITMAP_HANDLE

Set the bitmap handle.

 
static uint32_t LV_EVE_BITMAP_HANDLE(uint8_t handle)
Parameters
NameType
handleuint8_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_BITMAP_LAYOUT

Set the source bitmap memory format and layout for the current handle.

 
static uint32_t LV_EVE_BITMAP_LAYOUT(uint8_t format, uint16_t linestride, uint16_t height)
Parameters
NameType
formatuint8_t
linestrideuint16_t
heightuint16_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_BITMAP_SIZE

Set the source bitmap memory format and layout for the current handle.

 
static uint32_t LV_EVE_BITMAP_SIZE(uint8_t filter, uint8_t wrapx, uint8_t wrapy, uint16_t width, uint16_t height)
Parameters
NameType
filteruint8_t
wrapxuint8_t
wrapyuint8_t
widthuint16_t
heightuint16_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_BITMAP_LAYOUT_H

Set the 2 most significant bits of the source bitmap memory format and layout for the current handle.

 
static uint32_t LV_EVE_BITMAP_LAYOUT_H(uint16_t linestride, uint16_t height)
Parameters
NameTypeDescription
linestrideuint16_t12-bit value specified to BITMAP_LAYOUT
heightuint16_t11-bit value specified to BITMAP_LAYOUT

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

this is different to FTDIs implementation as this takes the original values as parameters and not only the upper bits

LV_EVE_BITMAP_SIZE_H

Set the 2 most significant bits of bitmaps dimension for the current handle.

 
static uint32_t LV_EVE_BITMAP_SIZE_H(uint16_t width, uint16_t height)
Parameters
NameTypeDescription
widthuint16_t
heightuint16_t11-bit value of bitmap width, the 2 most significant bits are used

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

this is different to FTDIs implementation as this takes the original values as parameters and not only the upper bits

LV_EVE_BITMAP_SOURCE

Set the source address of bitmap data in RAM_G or flash memory.

 
static uint32_t LV_EVE_BITMAP_SOURCE(uint32_t addr)
Parameters
NameType
addruint32_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_BITMAP_TRANSFORM_C

Set the C coefficient of the bitmap transform matrix.

 
static uint32_t LV_EVE_BITMAP_TRANSFORM_C(uint32_t val)
Parameters
NameType
valuint32_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_BITMAP_TRANSFORM_F

Set the F coefficient of the bitmap transform matrix.

 
static uint32_t LV_EVE_BITMAP_TRANSFORM_F(uint32_t val)
Parameters
NameType
valuint32_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_BLEND_FUNC

Execute a sequence of commands at another location in the display list.

 
static uint32_t LV_EVE_BLEND_FUNC(uint8_t src, uint8_t dst)
Parameters
NameType
srcuint8_t
dstuint8_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_CALL

Execute a sequence of commands at another location in the display list.

 
static uint32_t LV_EVE_CALL(uint16_t dest)
Parameters
NameType
destuint16_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

valid range for dest is from zero to 2047

LV_EVE_JUMP

Execute commands at another location in the display list.

 
static uint32_t LV_EVE_JUMP(uint16_t dest)
Parameters
NameType
destuint16_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

valid range for dest is from zero to 2047

LV_EVE_CELL

Set the bitmap cell number for the VERTEX2F command.

 
static uint32_t LV_EVE_CELL(uint8_t cell)
Parameters
NameType
celluint8_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_CLEAR

Clear buffers to preset values.

 
static uint32_t LV_EVE_CLEAR(uint8_t color, uint8_t stencil, uint8_t tag)
Parameters
NameType
coloruint8_t
stenciluint8_t
taguint8_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_CLEAR_COLOR_A

Set clear value for the alpha channel.

 
static uint32_t LV_EVE_CLEAR_COLOR_A(uint8_t alpha)
Parameters
NameType
alphauint8_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_CLEAR_COLOR_RGB

Set clear values for red, green and blue channels.

 
static uint32_t LV_EVE_CLEAR_COLOR_RGB(uint8_t red, uint8_t green, uint8_t blue)
Parameters
NameType
reduint8_t
greenuint8_t
blueuint8_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_CLEAR_STENCIL

Set clear value for the stencil buffer.

 
static uint32_t LV_EVE_CLEAR_STENCIL(uint8_t val)
Parameters
NameType
valuint8_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_CLEAR_TAG

Set clear value for the tag buffer.

 
static uint32_t LV_EVE_CLEAR_TAG(uint8_t val)
Parameters
NameType
valuint8_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_COLOR_A

Set the current color alpha.

 
static uint32_t LV_EVE_COLOR_A(uint8_t alpha)
Parameters
NameType
alphauint8_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_COLOR_MASK

Enable or disable writing of color components.

 
static uint32_t LV_EVE_COLOR_MASK(uint8_t red, uint8_t green, uint8_t blue, uint8_t alpha)
Parameters
NameType
reduint8_t
greenuint8_t
blueuint8_t
alphauint8_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_COLOR_RGB

Set the current color red, green and blue.

 
static uint32_t LV_EVE_COLOR_RGB(uint8_t red, uint8_t green, uint8_t blue)
Parameters
NameType
reduint8_t
greenuint8_t
blueuint8_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_LINE_WIDTH

Set the width of lines to be drawn with primitive LINES in 1/16 pixel precision.

 
static uint32_t LV_EVE_LINE_WIDTH(uint16_t width)
Parameters
NameType
widthuint16_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_MACRO

Execute a single command from a macro register.

 
static uint32_t LV_EVE_MACRO(uint8_t macro)
Parameters
NameType
macrouint8_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_PALETTE_SOURCE

Set the base address of the palette.

 
static uint32_t LV_EVE_PALETTE_SOURCE(uint32_t addr)
Parameters
NameType
addruint32_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

2-byte alignment is required if pixel format is PALETTE4444 or PALETTE565.

LV_EVE_POINT_SIZE

Set the radius of points to be drawn with primitive POINTS in 1/16 pixel precision.

 
static uint32_t LV_EVE_POINT_SIZE(uint16_t size)
Parameters
NameType
sizeuint16_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_SCISSOR_SIZE

Set the size of the scissor clip rectangle.

 
static uint32_t LV_EVE_SCISSOR_SIZE(uint16_t width, uint16_t height)
Parameters
NameType
widthuint16_t
heightuint16_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

valid range for width and height is from zero to 2048

LV_EVE_SCISSOR_XY

Set the top left corner of the scissor clip rectangle.

 
static uint32_t LV_EVE_SCISSOR_XY(uint16_t xc0, uint16_t yc0)
Parameters
NameType
xc0uint16_t
yc0uint16_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

valid range for width and height is from zero to 2047

LV_EVE_STENCIL_FUNC

Set function and reference value for stencil testing.

 
static uint32_t LV_EVE_STENCIL_FUNC(uint8_t func, uint8_t ref, uint8_t mask)
Parameters
NameType
funcuint8_t
refuint8_t
maskuint8_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_STENCIL_MASK

Control the writing of individual bits in the stencil planes.

 
static uint32_t LV_EVE_STENCIL_MASK(uint8_t mask)
Parameters
NameType
maskuint8_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_STENCIL_OP

Set stencil test actions.

 
static uint32_t LV_EVE_STENCIL_OP(uint8_t sfail, uint8_t spass)
Parameters
NameType
sfailuint8_t
spassuint8_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_TAG

Attach the tag value for the following graphics objects drawn on the screen.

 
static uint32_t LV_EVE_TAG(uint8_t tagval)
Parameters
NameType
tagvaluint8_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_TAG_MASK

Control the writing of the tag buffer.

 
static uint32_t LV_EVE_TAG_MASK(uint8_t mask)
Parameters
NameType
maskuint8_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_VERTEX2F

Set coordinates for graphics primitives.

 
static uint32_t LV_EVE_VERTEX2F(int16_t xc0, int16_t yc0)
Parameters
NameType
xc0int16_t
yc0int16_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_VERTEX2II

Set coordinates, bitmap-handle and cell-number for graphics primitives.

 
static uint32_t LV_EVE_VERTEX2II(uint16_t xc0, uint16_t yc0, uint8_t handle, uint8_t cell)
Parameters
NameType
xc0uint16_t
yc0uint16_t
handleuint8_t
celluint8_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_VERTEX_FORMAT

Set the precision of VERTEX2F coordinates.

 
static uint32_t LV_EVE_VERTEX_FORMAT(uint8_t frac)
Parameters
NameType
fracuint8_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_VERTEX_TRANSLATE_X

Set the vertex transformations X translation component.

 
static uint32_t LV_EVE_VERTEX_TRANSLATE_X(int32_t xco)
Parameters
NameType
xcoint32_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_VERTEX_TRANSLATE_Y

Set the vertex transformations Y translation component.

 
static uint32_t LV_EVE_VERTEX_TRANSLATE_Y(int32_t yco)
Parameters
NameType
ycoint32_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_BITMAP_EXT_FORMAT

Set the extended format of the bitmap.

 
static uint32_t LV_EVE_BITMAP_EXT_FORMAT(uint16_t format)
Parameters
NameType
formatuint16_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_BITMAP_SWIZZLE

Set the source for the red, green, blue and alpha channels of a bitmap.

 
static uint32_t LV_EVE_BITMAP_SWIZZLE(uint8_t red, uint8_t green, uint8_t blue, uint8_t alpha)
Parameters
NameType
reduint8_t
greenuint8_t
blueuint8_t
alphauint8_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_BITMAP_TRANSFORM_A

Set the A coefficient of the bitmap transform matrix.

 
static uint32_t LV_EVE_BITMAP_TRANSFORM_A(uint8_t prc, uint32_t val)
Parameters
NameType
prcuint8_t
valuint32_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_BITMAP_TRANSFORM_B

Set the B coefficient of the bitmap transform matrix.

 
static uint32_t LV_EVE_BITMAP_TRANSFORM_B(uint8_t prc, uint32_t val)
Parameters
NameType
prcuint8_t
valuint32_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_BITMAP_TRANSFORM_D

Set the D coefficient of the bitmap transform matrix.

 
static uint32_t LV_EVE_BITMAP_TRANSFORM_D(uint8_t prc, uint32_t val)
Parameters
NameType
prcuint8_t
valuint32_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

LV_EVE_BITMAP_TRANSFORM_E

Set the E coefficient of the bitmap transform matrix.

 
static uint32_t LV_EVE_BITMAP_TRANSFORM_E(uint8_t prc, uint32_t val)
Parameters
NameType
prcuint8_t
valuint32_t

Returns: uint32_t — a 32 bit word for use with EVE_cmd_dl()

Macros

LV_EVE_EVE_RAM_G

 
#define LV_EVE_EVE_RAM_G ((uint32_t) 0x00000000UL)

LV_EVE_EVE_ROM_CHIPID

 
#define LV_EVE_EVE_ROM_CHIPID ((uint32_t) 0x000C0000UL)

LV_EVE_EVE_ROM_FONT

 
#define LV_EVE_EVE_ROM_FONT ((uint32_t) 0x001E0000UL)

LV_EVE_EVE_ROM_FONTROOT

 
#define LV_EVE_EVE_ROM_FONTROOT ((uint32_t) 0x002FFFFCUL)

LV_EVE_EVE_RAM_DL

 
#define LV_EVE_EVE_RAM_DL ((uint32_t) 0x00300000UL)

LV_EVE_EVE_RAM_REG

 
#define LV_EVE_EVE_RAM_REG ((uint32_t) 0x00302000UL)

LV_EVE_EVE_RAM_CMD

 
#define LV_EVE_EVE_RAM_CMD ((uint32_t) 0x00308000UL)

LV_EVE_EVE_RAM_G_SIZE

 
#define LV_EVE_EVE_RAM_G_SIZE ((uint32_t) 1024U*1024UL)

LV_EVE_EVE_CMDFIFO_SIZE

 
#define LV_EVE_EVE_CMDFIFO_SIZE ((uint32_t) 4U*1024UL)

LV_EVE_EVE_RAM_DL_SIZE

 
#define LV_EVE_EVE_RAM_DL_SIZE ((uint32_t) 8U*1024UL)

LV_EVE_DL_DISPLAY

 
#define LV_EVE_DL_DISPLAY ((uint32_t) 0x00000000UL)

LV_EVE_DL_BITMAP_SOURCE

 
#define LV_EVE_DL_BITMAP_SOURCE ((uint32_t) 0x01000000UL)

LV_EVE_DL_CLEAR_COLOR_RGB

 
#define LV_EVE_DL_CLEAR_COLOR_RGB ((uint32_t) 0x02000000UL)

LV_EVE_DL_TAG

 
#define LV_EVE_DL_TAG ((uint32_t) 0x03000000UL)

LV_EVE_DL_COLOR_RGB

 
#define LV_EVE_DL_COLOR_RGB ((uint32_t) 0x04000000UL)

LV_EVE_DL_BITMAP_HANDLE

 
#define LV_EVE_DL_BITMAP_HANDLE ((uint32_t) 0x05000000UL)

LV_EVE_DL_CELL

 
#define LV_EVE_DL_CELL ((uint32_t) 0x06000000UL)

LV_EVE_DL_BITMAP_LAYOUT

 
#define LV_EVE_DL_BITMAP_LAYOUT ((uint32_t) 0x07000000UL)

LV_EVE_DL_BITMAP_SIZE

 
#define LV_EVE_DL_BITMAP_SIZE ((uint32_t) 0x08000000UL)

LV_EVE_DL_ALPHA_FUNC

 
#define LV_EVE_DL_ALPHA_FUNC ((uint32_t) 0x09000000UL)

LV_EVE_DL_STENCIL_FUNC

 
#define LV_EVE_DL_STENCIL_FUNC ((uint32_t) 0x0A000000UL)

LV_EVE_DL_BLEND_FUNC

 
#define LV_EVE_DL_BLEND_FUNC ((uint32_t) 0x0B000000UL)

LV_EVE_DL_STENCIL_OP

 
#define LV_EVE_DL_STENCIL_OP ((uint32_t) 0x0C000000UL)

LV_EVE_DL_POINT_SIZE

 
#define LV_EVE_DL_POINT_SIZE ((uint32_t) 0x0D000000UL)

LV_EVE_DL_LINE_WIDTH

 
#define LV_EVE_DL_LINE_WIDTH ((uint32_t) 0x0E000000UL)

LV_EVE_DL_CLEAR_COLOR_A

 
#define LV_EVE_DL_CLEAR_COLOR_A ((uint32_t) 0x0F000000UL)

LV_EVE_DL_COLOR_A

 
#define LV_EVE_DL_COLOR_A ((uint32_t) 0x10000000UL)

LV_EVE_DL_CLEAR_STENCIL

 
#define LV_EVE_DL_CLEAR_STENCIL ((uint32_t) 0x11000000UL)

LV_EVE_DL_CLEAR_TAG

 
#define LV_EVE_DL_CLEAR_TAG ((uint32_t) 0x12000000UL)

LV_EVE_DL_STENCIL_MASK

 
#define LV_EVE_DL_STENCIL_MASK ((uint32_t) 0x13000000UL)

LV_EVE_DL_TAG_MASK

 
#define LV_EVE_DL_TAG_MASK ((uint32_t) 0x14000000UL)

LV_EVE_DL_BITMAP_TRANSFORM_A

 
#define LV_EVE_DL_BITMAP_TRANSFORM_A ((uint32_t) 0x15000000UL)

LV_EVE_DL_BITMAP_TRANSFORM_B

 
#define LV_EVE_DL_BITMAP_TRANSFORM_B ((uint32_t) 0x16000000UL)

LV_EVE_DL_BITMAP_TRANSFORM_C

 
#define LV_EVE_DL_BITMAP_TRANSFORM_C ((uint32_t) 0x17000000UL)

LV_EVE_DL_BITMAP_TRANSFORM_D

 
#define LV_EVE_DL_BITMAP_TRANSFORM_D ((uint32_t) 0x18000000UL)

LV_EVE_DL_BITMAP_TRANSFORM_E

 
#define LV_EVE_DL_BITMAP_TRANSFORM_E ((uint32_t) 0x19000000UL)

LV_EVE_DL_BITMAP_TRANSFORM_F

 
#define LV_EVE_DL_BITMAP_TRANSFORM_F ((uint32_t) 0x1A000000UL)

LV_EVE_DL_SCISSOR_XY

 
#define LV_EVE_DL_SCISSOR_XY ((uint32_t) 0x1B000000UL)

LV_EVE_DL_SCISSOR_SIZE

 
#define LV_EVE_DL_SCISSOR_SIZE ((uint32_t) 0x1C000000UL)

LV_EVE_DL_CALL

 
#define LV_EVE_DL_CALL ((uint32_t) 0x1D000000UL)

LV_EVE_DL_JUMP

 
#define LV_EVE_DL_JUMP ((uint32_t) 0x1E000000UL)

LV_EVE_DL_BEGIN

 
#define LV_EVE_DL_BEGIN ((uint32_t) 0x1F000000UL)

LV_EVE_DL_COLOR_MASK

 
#define LV_EVE_DL_COLOR_MASK ((uint32_t) 0x20000000UL)

LV_EVE_DL_END

 
#define LV_EVE_DL_END ((uint32_t) 0x21000000UL)

LV_EVE_DL_SAVE_CONTEXT

 
#define LV_EVE_DL_SAVE_CONTEXT ((uint32_t) 0x22000000UL)

LV_EVE_DL_RESTORE_CONTEXT

 
#define LV_EVE_DL_RESTORE_CONTEXT ((uint32_t) 0x23000000UL)

LV_EVE_DL_RETURN

 
#define LV_EVE_DL_RETURN ((uint32_t) 0x24000000UL)

LV_EVE_DL_MACRO

 
#define LV_EVE_DL_MACRO ((uint32_t) 0x25000000UL)

LV_EVE_DL_CLEAR

 
#define LV_EVE_DL_CLEAR ((uint32_t) 0x26000000UL)

LV_EVE_DL_VERTEX_FORMAT

 
#define LV_EVE_DL_VERTEX_FORMAT ((uint32_t) 0x27000000UL)

LV_EVE_DL_BITMAP_LAYOUT_H

 
#define LV_EVE_DL_BITMAP_LAYOUT_H ((uint32_t) 0x28000000UL)

LV_EVE_DL_BITMAP_SIZE_H

 
#define LV_EVE_DL_BITMAP_SIZE_H ((uint32_t) 0x29000000UL)

LV_EVE_DL_PALETTE_SOURCE

 
#define LV_EVE_DL_PALETTE_SOURCE ((uint32_t) 0x2A000000UL)

LV_EVE_DL_VERTEX_TRANSLATE_X

 
#define LV_EVE_DL_VERTEX_TRANSLATE_X ((uint32_t) 0x2B000000UL)

LV_EVE_DL_VERTEX_TRANSLATE_Y

 
#define LV_EVE_DL_VERTEX_TRANSLATE_Y ((uint32_t) 0x2C000000UL)

LV_EVE_DL_NOP

 
#define LV_EVE_DL_NOP ((uint32_t) 0x2D000000UL)

LV_EVE_DL_VERTEX2F

 
#define LV_EVE_DL_VERTEX2F ((uint32_t) 0x40000000UL)

LV_EVE_DL_VERTEX2II

 
#define LV_EVE_DL_VERTEX2II ((uint32_t) 0x80000000UL)

LV_EVE_CLR_COL

 
#define LV_EVE_CLR_COL ((uint8_t) 0x4U)

LV_EVE_CLR_STN

 
#define LV_EVE_CLR_STN ((uint8_t) 0x2U)

LV_EVE_CLR_TAG

 
#define LV_EVE_CLR_TAG ((uint8_t) 0x1U)

LV_EVE_EVE_ACTIVE

 
#define LV_EVE_EVE_ACTIVE ((uint8_t) 0x00U) /* place EVE in active state */

LV_EVE_EVE_STANDBY

 
#define LV_EVE_EVE_STANDBY ((uint8_t) 0x41U) /* place EVE in Standby (clk running) */

LV_EVE_EVE_SLEEP

 
#define LV_EVE_EVE_SLEEP ((uint8_t) 0x42U) /* place EVE in Sleep (clk off) */

LV_EVE_EVE_CLKEXT

 
#define LV_EVE_EVE_CLKEXT ((uint8_t) 0x44U) /* select external clock source */

LV_EVE_EVE_CLKINT

 
#define LV_EVE_EVE_CLKINT ((uint8_t) 0x48U) /* select internal clock source, not a valid option for BT817 / BT818 */

LV_EVE_EVE_PWRDOWN

 
#define LV_EVE_EVE_PWRDOWN ((uint8_t) 0x50U) /* place EVE in Power Down (core off) */

LV_EVE_EVE_CLKSEL

 
#define LV_EVE_EVE_CLKSEL ((uint8_t) 0x61U) /* configure system clock */

LV_EVE_EVE_RST_PULSE

 
#define LV_EVE_EVE_RST_PULSE ((uint8_t) 0x68U) /* reset core - all registers default and processors reset */

LV_EVE_EVE_CORERST

 
#define LV_EVE_EVE_CORERST ((uint8_t) 0x68U) /* reset core - all registers default and processors reset */

LV_EVE_EVE_PINDRIVE

 
#define LV_EVE_EVE_PINDRIVE ((uint8_t) 0x70U) /* setup drive strength for various pins */

LV_EVE_EVE_PIN_PD_STATE

 
#define LV_EVE_EVE_PIN_PD_STATE ((uint8_t) 0x71U) /* setup how pins behave during power down */

LV_EVE_EVE_NEVER

 
#define LV_EVE_EVE_NEVER ((uint8_t) 0UL)

LV_EVE_EVE_LESS

 
#define LV_EVE_EVE_LESS ((uint8_t) 1UL)

LV_EVE_EVE_LEQUAL

 
#define LV_EVE_EVE_LEQUAL ((uint8_t) 2UL)

LV_EVE_EVE_GREATER

 
#define LV_EVE_EVE_GREATER ((uint8_t) 3UL)

LV_EVE_EVE_GEQUAL

 
#define LV_EVE_EVE_GEQUAL ((uint8_t) 4UL)

LV_EVE_EVE_EQUAL

 
#define LV_EVE_EVE_EQUAL ((uint8_t) 5UL)

LV_EVE_EVE_NOTEQUAL

 
#define LV_EVE_EVE_NOTEQUAL ((uint8_t) 6UL)

LV_EVE_EVE_ALWAYS

 
#define LV_EVE_EVE_ALWAYS ((uint8_t) 7UL)

LV_EVE_EVE_ARGB1555

 
#define LV_EVE_EVE_ARGB1555 ((uint8_t) 0UL)

LV_EVE_EVE_L1

 
#define LV_EVE_EVE_L1 ((uint8_t) 1UL)

LV_EVE_EVE_L4

 
#define LV_EVE_EVE_L4 ((uint8_t) 2UL)

LV_EVE_EVE_L8

 
#define LV_EVE_EVE_L8 ((uint8_t) 3UL)

LV_EVE_EVE_RGB332

 
#define LV_EVE_EVE_RGB332 ((uint8_t) 4UL)

LV_EVE_EVE_ARGB2

 
#define LV_EVE_EVE_ARGB2 ((uint8_t) 5UL)

LV_EVE_EVE_ARGB4

 
#define LV_EVE_EVE_ARGB4 ((uint8_t) 6UL)

LV_EVE_EVE_RGB565

 
#define LV_EVE_EVE_RGB565 ((uint8_t) 7UL)

LV_EVE_EVE_PALETTED

 
#define LV_EVE_EVE_PALETTED ((uint8_t) 8UL)

LV_EVE_EVE_TEXT8X8

 
#define LV_EVE_EVE_TEXT8X8 ((uint8_t) 9UL)

LV_EVE_EVE_TEXTVGA

 
#define LV_EVE_EVE_TEXTVGA ((uint8_t) 10UL)

LV_EVE_EVE_BARGRAPH

 
#define LV_EVE_EVE_BARGRAPH ((uint8_t) 11UL)

LV_EVE_EVE_NEAREST

 
#define LV_EVE_EVE_NEAREST ((uint8_t) 0UL)

LV_EVE_EVE_BILINEAR

 
#define LV_EVE_EVE_BILINEAR ((uint8_t) 1UL)

LV_EVE_EVE_BORDER

 
#define LV_EVE_EVE_BORDER ((uint8_t) 0UL)

LV_EVE_EVE_REPEAT

 
#define LV_EVE_EVE_REPEAT ((uint8_t) 1UL)

LV_EVE_EVE_KEEP

 
#define LV_EVE_EVE_KEEP ((uint8_t) 1UL)

LV_EVE_EVE_REPLACE

 
#define LV_EVE_EVE_REPLACE ((uint8_t) 2UL)

LV_EVE_EVE_INCR

 
#define LV_EVE_EVE_INCR ((uint8_t) 3UL)

LV_EVE_EVE_DECR

 
#define LV_EVE_EVE_DECR ((uint8_t) 4UL)

LV_EVE_EVE_INVERT

 
#define LV_EVE_EVE_INVERT ((uint8_t) 5UL)

LV_EVE_EVE_DLSWAP_DONE

 
#define LV_EVE_EVE_DLSWAP_DONE ((uint8_t) 0UL)

LV_EVE_EVE_DLSWAP_LINE

 
#define LV_EVE_EVE_DLSWAP_LINE ((uint8_t) 1UL)

LV_EVE_EVE_DLSWAP_FRAME

 
#define LV_EVE_EVE_DLSWAP_FRAME ((uint8_t) 2UL)

LV_EVE_EVE_INT_SWAP

 
#define LV_EVE_EVE_INT_SWAP ((uint8_t) 0x01)

LV_EVE_EVE_INT_TOUCH

 
#define LV_EVE_EVE_INT_TOUCH ((uint8_t) 0x02)

LV_EVE_EVE_INT_TAG

 
#define LV_EVE_EVE_INT_TAG ((uint8_t) 0x04)

LV_EVE_EVE_INT_SOUND

 
#define LV_EVE_EVE_INT_SOUND ((uint8_t) 0x08)

LV_EVE_EVE_INT_PLAYBACK

 
#define LV_EVE_EVE_INT_PLAYBACK ((uint8_t) 0x10)

LV_EVE_EVE_INT_CMDEMPTY

 
#define LV_EVE_EVE_INT_CMDEMPTY ((uint8_t) 0x20)

LV_EVE_EVE_INT_CMDFLAG

 
#define LV_EVE_EVE_INT_CMDFLAG ((uint8_t) 0x40)

LV_EVE_EVE_INT_CONVCOMPLETE

 
#define LV_EVE_EVE_INT_CONVCOMPLETE ((uint8_t) 0x80)

LV_EVE_EVE_TMODE_OFF

 
#define LV_EVE_EVE_TMODE_OFF ((uint8_t) 0U)

LV_EVE_EVE_TMODE_ONESHOT

 
#define LV_EVE_EVE_TMODE_ONESHOT ((uint8_t) 1U)

LV_EVE_EVE_TMODE_FRAME

 
#define LV_EVE_EVE_TMODE_FRAME ((uint8_t) 2U)

LV_EVE_EVE_TMODE_CONTINUOUS

 
#define LV_EVE_EVE_TMODE_CONTINUOUS ((uint8_t) 3U)

LV_EVE_EVE_ZERO

 
#define LV_EVE_EVE_ZERO ((uint32_t) 0UL)

LV_EVE_EVE_ONE

 
#define LV_EVE_EVE_ONE ((uint32_t) 1UL)

LV_EVE_EVE_SRC_ALPHA

 
#define LV_EVE_EVE_SRC_ALPHA ((uint32_t) 2UL)

LV_EVE_EVE_DST_ALPHA

 
#define LV_EVE_EVE_DST_ALPHA ((uint32_t) 3UL)

LV_EVE_EVE_ONE_MINUS_SRC_ALPHA

 
#define LV_EVE_EVE_ONE_MINUS_SRC_ALPHA ((uint32_t) 4UL)

LV_EVE_EVE_ONE_MINUS_DST_ALPHA

 
#define LV_EVE_EVE_ONE_MINUS_DST_ALPHA ((uint32_t) 5UL)

LV_EVE_EVE_BITMAPS

 
#define LV_EVE_EVE_BITMAPS ((uint32_t) 1UL)

LV_EVE_EVE_POINTS

 
#define LV_EVE_EVE_POINTS ((uint32_t) 2UL)

LV_EVE_EVE_LINES

 
#define LV_EVE_EVE_LINES ((uint32_t) 3UL)

LV_EVE_EVE_LINE_STRIP

 
#define LV_EVE_EVE_LINE_STRIP ((uint32_t) 4UL)

LV_EVE_EVE_EDGE_STRIP_R

 
#define LV_EVE_EVE_EDGE_STRIP_R ((uint32_t) 5UL)

LV_EVE_EVE_EDGE_STRIP_L

 
#define LV_EVE_EVE_EDGE_STRIP_L ((uint32_t) 6UL)

LV_EVE_EVE_EDGE_STRIP_A

 
#define LV_EVE_EVE_EDGE_STRIP_A ((uint32_t) 7UL)

LV_EVE_EVE_EDGE_STRIP_B

 
#define LV_EVE_EVE_EDGE_STRIP_B ((uint32_t) 8UL)

LV_EVE_EVE_RECTS

 
#define LV_EVE_EVE_RECTS ((uint32_t) 9UL)

LV_EVE_EVE_INT_G8

 
#define LV_EVE_EVE_INT_G8 ((uint32_t) 18UL)

LV_EVE_EVE_INT_L8C

 
#define LV_EVE_EVE_INT_L8C ((uint32_t) 12UL)

LV_EVE_EVE_INT_VGA

 
#define LV_EVE_EVE_INT_VGA ((uint32_t) 13UL)

LV_EVE_EVE_PALETTED565

 
#define LV_EVE_EVE_PALETTED565 ((uint32_t) 14UL)

LV_EVE_EVE_PALETTED4444

 
#define LV_EVE_EVE_PALETTED4444 ((uint32_t) 15UL)

LV_EVE_EVE_PALETTED8

 
#define LV_EVE_EVE_PALETTED8 ((uint32_t) 16UL)

LV_EVE_EVE_L2

 
#define LV_EVE_EVE_L2 ((uint32_t) 17UL)

LV_EVE_EVE_OPT_MONO

 
#define LV_EVE_EVE_OPT_MONO ((uint16_t) 1U)

LV_EVE_EVE_OPT_NODL

 
#define LV_EVE_EVE_OPT_NODL ((uint16_t) 2U)

LV_EVE_EVE_OPT_FLAT

 
#define LV_EVE_EVE_OPT_FLAT ((uint16_t) 256U)

LV_EVE_EVE_OPT_CENTERX

 
#define LV_EVE_EVE_OPT_CENTERX ((uint16_t) 512U)

LV_EVE_EVE_OPT_CENTERY

 
#define LV_EVE_EVE_OPT_CENTERY ((uint16_t) 1024U)

LV_EVE_EVE_OPT_CENTER

 
#define LV_EVE_EVE_OPT_CENTER (LV_EVE_EVE_OPT_CENTERX | LV_EVE_EVE_OPT_CENTERY)

LV_EVE_EVE_OPT_NOBACK

 
#define LV_EVE_EVE_OPT_NOBACK ((uint16_t) 4096U)

LV_EVE_EVE_OPT_NOTICKS

 
#define LV_EVE_EVE_OPT_NOTICKS ((uint16_t) 8192U)

LV_EVE_EVE_OPT_NOHM

 
#define LV_EVE_EVE_OPT_NOHM ((uint16_t) 16384U)

LV_EVE_EVE_OPT_NOPOINTER

 
#define LV_EVE_EVE_OPT_NOPOINTER ((uint16_t) 16384U)

LV_EVE_EVE_OPT_NOSECS

 
#define LV_EVE_EVE_OPT_NOSECS ((uint16_t) 32768U)

LV_EVE_EVE_OPT_NOHANDS

 
#define LV_EVE_EVE_OPT_NOHANDS ((uint16_t) 49152U)

LV_EVE_EVE_OPT_RIGHTX

 
#define LV_EVE_EVE_OPT_RIGHTX ((uint16_t) 2048U)

LV_EVE_EVE_OPT_SIGNED

 
#define LV_EVE_EVE_OPT_SIGNED ((uint16_t) 256U)

LV_EVE_EVE_OPT_MEDIAFIFO

 
#define LV_EVE_EVE_OPT_MEDIAFIFO ((uint16_t) 16U)

LV_EVE_EVE_OPT_FULLSCREEN

 
#define LV_EVE_EVE_OPT_FULLSCREEN ((uint16_t) 8U)

LV_EVE_EVE_OPT_NOTEAR

 
#define LV_EVE_EVE_OPT_NOTEAR ((uint16_t) 4U)

LV_EVE_EVE_OPT_SOUND

 
#define LV_EVE_EVE_OPT_SOUND ((uint16_t) 32U)

LV_EVE_EVE_ADC_DIFFERENTIAL

 
#define LV_EVE_EVE_ADC_DIFFERENTIAL ((uint32_t) 1UL)

LV_EVE_EVE_ADC_SINGLE_ENDED

 
#define LV_EVE_EVE_ADC_SINGLE_ENDED ((uint32_t) 0UL)

LV_EVE_EVE_NUMCHAR_PERFONT

 
#define LV_EVE_EVE_NUMCHAR_PERFONT ((uint32_t) 128UL)  /* number of font characters per bitmap handle */

LV_EVE_EVE_FONT_TABLE_SIZE

 
#define LV_EVE_EVE_FONT_TABLE_SIZE ((uint32_t) 148UL)  /* size of the font table - utilized for loopup by the graphics engine */

LV_EVE_EVE_FONT_TABLE_POINTER

 
#define LV_EVE_EVE_FONT_TABLE_POINTER ((uint32_t) 0xFFFFCUL) /* pointer to the inbuilt font tables starting from bitmap handle 16 */

LV_EVE_EVE_LINEAR_SAMPLES

 
#define LV_EVE_EVE_LINEAR_SAMPLES ((uint32_t) 0UL) /* 8bit signed samples */

LV_EVE_EVE_ULAW_SAMPLES

 
#define LV_EVE_EVE_ULAW_SAMPLES ((uint32_t) 1UL) /* 8bit ulaw samples */

LV_EVE_EVE_ADPCM_SAMPLES

 
#define LV_EVE_EVE_ADPCM_SAMPLES ((uint32_t) 2UL) /* 4bit ima adpcm samples */

LV_EVE_EVE_SILENCE

 
#define LV_EVE_EVE_SILENCE ((uint8_t) 0x00U)

LV_EVE_EVE_SQUAREWAVE

 
#define LV_EVE_EVE_SQUAREWAVE ((uint8_t) 0x01U)

LV_EVE_EVE_SINEWAVE

 
#define LV_EVE_EVE_SINEWAVE ((uint8_t) 0x02U)

LV_EVE_EVE_SAWTOOTH

 
#define LV_EVE_EVE_SAWTOOTH ((uint8_t) 0x03U)

LV_EVE_EVE_TRIANGLE

 
#define LV_EVE_EVE_TRIANGLE ((uint8_t) 0x04U)

LV_EVE_EVE_BEEPING

 
#define LV_EVE_EVE_BEEPING ((uint8_t) 0x05U)

LV_EVE_EVE_ALARM

 
#define LV_EVE_EVE_ALARM ((uint8_t) 0x06U)

LV_EVE_EVE_WARBLE

 
#define LV_EVE_EVE_WARBLE ((uint8_t) 0x07U)

LV_EVE_EVE_PIPS

 
#define LV_EVE_EVE_PIPS(n) \
    ((uint8_t) (0x0FU + (n)))

LV_EVE_EVE_HARP

 
#define LV_EVE_EVE_HARP ((uint8_t) 0x40U)

LV_EVE_EVE_XYLOPHONE

 
#define LV_EVE_EVE_XYLOPHONE ((uint8_t) 0x41U)

LV_EVE_EVE_TUBA

 
#define LV_EVE_EVE_TUBA ((uint8_t) 0x42U)

LV_EVE_EVE_GLOCKENSPIEL

 
#define LV_EVE_EVE_GLOCKENSPIEL ((uint8_t) 0x43U)

LV_EVE_EVE_ORGAN

 
#define LV_EVE_EVE_ORGAN ((uint8_t) 0x44U)

LV_EVE_EVE_TRUMPET

 
#define LV_EVE_EVE_TRUMPET ((uint8_t) 0x45U)

LV_EVE_EVE_PIANO

 
#define LV_EVE_EVE_PIANO ((uint8_t) 0x46U)

LV_EVE_EVE_CHIMES

 
#define LV_EVE_EVE_CHIMES ((uint8_t) 0x47U)

LV_EVE_EVE_MUSICBOX

 
#define LV_EVE_EVE_MUSICBOX ((uint8_t) 0x48U)

LV_EVE_EVE_BELL

 
#define LV_EVE_EVE_BELL ((uint8_t) 0x49U)

LV_EVE_EVE_CLICK

 
#define LV_EVE_EVE_CLICK ((uint8_t) 0x50U)

LV_EVE_EVE_SWITCH

 
#define LV_EVE_EVE_SWITCH ((uint8_t) 0x51U)

LV_EVE_EVE_COWBELL

 
#define LV_EVE_EVE_COWBELL ((uint8_t) 0x52U)

LV_EVE_EVE_NOTCH

 
#define LV_EVE_EVE_NOTCH ((uint8_t) 0x53U)

LV_EVE_EVE_HIHAT

 
#define LV_EVE_EVE_HIHAT ((uint8_t) 0x54U)

LV_EVE_EVE_KICKDRUM

 
#define LV_EVE_EVE_KICKDRUM ((uint8_t) 0x55U)

LV_EVE_EVE_POP

 
#define LV_EVE_EVE_POP ((uint8_t) 0x56U)

LV_EVE_EVE_CLACK

 
#define LV_EVE_EVE_CLACK ((uint8_t) 0x57U)

LV_EVE_EVE_CHACK

 
#define LV_EVE_EVE_CHACK ((uint8_t) 0x58U)

LV_EVE_EVE_MUTE

 
#define LV_EVE_EVE_MUTE ((uint8_t) 0x60U)

LV_EVE_EVE_UNMUTE

 
#define LV_EVE_EVE_UNMUTE ((uint8_t) 0x61U)

LV_EVE_EVE_MIDI_A0

 
#define LV_EVE_EVE_MIDI_A0 ((uint8_t) 21U)

LV_EVE_EVE_MIDI_A_0

 
#define LV_EVE_EVE_MIDI_A_0 ((uint8_t) 22U)

LV_EVE_EVE_MIDI_B0

 
#define LV_EVE_EVE_MIDI_B0 ((uint8_t) 23U)

LV_EVE_EVE_MIDI_C1

 
#define LV_EVE_EVE_MIDI_C1 ((uint8_t) 24U)

LV_EVE_EVE_MIDI_C_1

 
#define LV_EVE_EVE_MIDI_C_1 ((uint8_t) 25U)

LV_EVE_EVE_MIDI_D1

 
#define LV_EVE_EVE_MIDI_D1 ((uint8_t) 26U)

LV_EVE_EVE_MIDI_D_1

 
#define LV_EVE_EVE_MIDI_D_1 ((uint8_t) 27U)

LV_EVE_EVE_MIDI_E1

 
#define LV_EVE_EVE_MIDI_E1 ((uint8_t) 28U)

LV_EVE_EVE_MIDI_F1

 
#define LV_EVE_EVE_MIDI_F1 ((uint8_t) 29U)

LV_EVE_EVE_MIDI_F_1

 
#define LV_EVE_EVE_MIDI_F_1 ((uint8_t) 30U)

LV_EVE_EVE_MIDI_G1

 
#define LV_EVE_EVE_MIDI_G1 ((uint8_t) 31U)

LV_EVE_EVE_MIDI_G_1

 
#define LV_EVE_EVE_MIDI_G_1 ((uint8_t) 32U)

LV_EVE_EVE_MIDI_A1

 
#define LV_EVE_EVE_MIDI_A1 ((uint8_t) 33U)

LV_EVE_EVE_MIDI_A_1

 
#define LV_EVE_EVE_MIDI_A_1 ((uint8_t) 34U)

LV_EVE_EVE_MIDI_B1

 
#define LV_EVE_EVE_MIDI_B1 ((uint8_t) 35U)

LV_EVE_EVE_MIDI_C2

 
#define LV_EVE_EVE_MIDI_C2 ((uint8_t) 36U)

LV_EVE_EVE_MIDI_C_2

 
#define LV_EVE_EVE_MIDI_C_2 ((uint8_t) 37U)

LV_EVE_EVE_MIDI_D2

 
#define LV_EVE_EVE_MIDI_D2 ((uint8_t) 38U)

LV_EVE_EVE_MIDI_D_2

 
#define LV_EVE_EVE_MIDI_D_2 ((uint8_t) 39U)

LV_EVE_EVE_MIDI_E2

 
#define LV_EVE_EVE_MIDI_E2 ((uint8_t) 40U)

LV_EVE_EVE_MIDI_F2

 
#define LV_EVE_EVE_MIDI_F2 ((uint8_t) 41U)

LV_EVE_EVE_MIDI_F_2

 
#define LV_EVE_EVE_MIDI_F_2 ((uint8_t) 42U)

LV_EVE_EVE_MIDI_G2

 
#define LV_EVE_EVE_MIDI_G2 ((uint8_t) 43U)

LV_EVE_EVE_MIDI_G_2

 
#define LV_EVE_EVE_MIDI_G_2 ((uint8_t) 44U)

LV_EVE_EVE_MIDI_A2

 
#define LV_EVE_EVE_MIDI_A2 ((uint8_t) 45U)

LV_EVE_EVE_MIDI_A_2

 
#define LV_EVE_EVE_MIDI_A_2 ((uint8_t) 46U)

LV_EVE_EVE_MIDI_B2

 
#define LV_EVE_EVE_MIDI_B2 ((uint8_t) 47U)

LV_EVE_EVE_MIDI_C3

 
#define LV_EVE_EVE_MIDI_C3 ((uint8_t) 48U)

LV_EVE_EVE_MIDI_C_3

 
#define LV_EVE_EVE_MIDI_C_3 ((uint8_t) 49U)

LV_EVE_EVE_MIDI_D3

 
#define LV_EVE_EVE_MIDI_D3 ((uint8_t) 50U)

LV_EVE_EVE_MIDI_D_3

 
#define LV_EVE_EVE_MIDI_D_3 ((uint8_t) 51U)

LV_EVE_EVE_MIDI_E3

 
#define LV_EVE_EVE_MIDI_E3 ((uint8_t) 52U)

LV_EVE_EVE_MIDI_F3

 
#define LV_EVE_EVE_MIDI_F3 ((uint8_t) 53U)

LV_EVE_EVE_MIDI_F_3

 
#define LV_EVE_EVE_MIDI_F_3 ((uint8_t) 54U)

LV_EVE_EVE_MIDI_G3

 
#define LV_EVE_EVE_MIDI_G3 ((uint8_t) 55U)

LV_EVE_EVE_MIDI_G_3

 
#define LV_EVE_EVE_MIDI_G_3 ((uint8_t) 56U)

LV_EVE_EVE_MIDI_A3

 
#define LV_EVE_EVE_MIDI_A3 ((uint8_t) 57U)

LV_EVE_EVE_MIDI_A_3

 
#define LV_EVE_EVE_MIDI_A_3 ((uint8_t) 58U)

LV_EVE_EVE_MIDI_B3

 
#define LV_EVE_EVE_MIDI_B3 ((uint8_t) 59U)

LV_EVE_EVE_MIDI_C4

 
#define LV_EVE_EVE_MIDI_C4 ((uint8_t) 60U)

LV_EVE_EVE_MIDI_C_4

 
#define LV_EVE_EVE_MIDI_C_4 ((uint8_t) 61U)

LV_EVE_EVE_MIDI_D4

 
#define LV_EVE_EVE_MIDI_D4 ((uint8_t) 62U)

LV_EVE_EVE_MIDI_D_4

 
#define LV_EVE_EVE_MIDI_D_4 ((uint8_t) 63U)

LV_EVE_EVE_MIDI_E4

 
#define LV_EVE_EVE_MIDI_E4 ((uint8_t) 64U)

LV_EVE_EVE_MIDI_F4

 
#define LV_EVE_EVE_MIDI_F4 ((uint8_t) 65U)

LV_EVE_EVE_MIDI_F_4

 
#define LV_EVE_EVE_MIDI_F_4 ((uint8_t) 66U)

LV_EVE_EVE_MIDI_G4

 
#define LV_EVE_EVE_MIDI_G4 ((uint8_t) 67U)

LV_EVE_EVE_MIDI_G_4

 
#define LV_EVE_EVE_MIDI_G_4 ((uint8_t) 68U)

LV_EVE_EVE_MIDI_A4

 
#define LV_EVE_EVE_MIDI_A4 ((uint8_t) 69U)

LV_EVE_EVE_MIDI_A_4

 
#define LV_EVE_EVE_MIDI_A_4 ((uint8_t) 70U)

LV_EVE_EVE_MIDI_B4

 
#define LV_EVE_EVE_MIDI_B4 ((uint8_t) 71U)

LV_EVE_EVE_MIDI_C5

 
#define LV_EVE_EVE_MIDI_C5 ((uint8_t) 72U)

LV_EVE_EVE_MIDI_C_5

 
#define LV_EVE_EVE_MIDI_C_5 ((uint8_t) 73U)

LV_EVE_EVE_MIDI_D5

 
#define LV_EVE_EVE_MIDI_D5 ((uint8_t) 74U)

LV_EVE_EVE_MIDI_D_5

 
#define LV_EVE_EVE_MIDI_D_5 ((uint8_t) 75U)

LV_EVE_EVE_MIDI_E5

 
#define LV_EVE_EVE_MIDI_E5 ((uint8_t) 76U)

LV_EVE_EVE_MIDI_F5

 
#define LV_EVE_EVE_MIDI_F5 ((uint8_t) 77U)

LV_EVE_EVE_MIDI_F_5

 
#define LV_EVE_EVE_MIDI_F_5 ((uint8_t) 78U)

LV_EVE_EVE_MIDI_G5

 
#define LV_EVE_EVE_MIDI_G5 ((uint8_t) 79U)

LV_EVE_EVE_MIDI_G_5

 
#define LV_EVE_EVE_MIDI_G_5 ((uint8_t) 80U)

LV_EVE_EVE_MIDI_A5

 
#define LV_EVE_EVE_MIDI_A5 ((uint8_t) 81U)

LV_EVE_EVE_MIDI_A_5

 
#define LV_EVE_EVE_MIDI_A_5 ((uint8_t) 82U)

LV_EVE_EVE_MIDI_B5

 
#define LV_EVE_EVE_MIDI_B5 ((uint8_t) 83U)

LV_EVE_EVE_MIDI_C6

 
#define LV_EVE_EVE_MIDI_C6 ((uint8_t) 84U)

LV_EVE_EVE_MIDI_C_6

 
#define LV_EVE_EVE_MIDI_C_6 ((uint8_t) 85U)

LV_EVE_EVE_MIDI_D6

 
#define LV_EVE_EVE_MIDI_D6 ((uint8_t) 86U)

LV_EVE_EVE_MIDI_D_6

 
#define LV_EVE_EVE_MIDI_D_6 ((uint8_t) 87U)

LV_EVE_EVE_MIDI_E6

 
#define LV_EVE_EVE_MIDI_E6 ((uint8_t) 88U)

LV_EVE_EVE_MIDI_F6

 
#define LV_EVE_EVE_MIDI_F6 ((uint8_t) 89U)

LV_EVE_EVE_MIDI_F_6

 
#define LV_EVE_EVE_MIDI_F_6 ((uint8_t) 90U)

LV_EVE_EVE_MIDI_G6

 
#define LV_EVE_EVE_MIDI_G6 ((uint8_t) 91U)

LV_EVE_EVE_MIDI_G_6

 
#define LV_EVE_EVE_MIDI_G_6 ((uint8_t) 92U)

LV_EVE_EVE_MIDI_A6

 
#define LV_EVE_EVE_MIDI_A6 ((uint8_t) 93U)

LV_EVE_EVE_MIDI_A_6

 
#define LV_EVE_EVE_MIDI_A_6 ((uint8_t) 94U)

LV_EVE_EVE_MIDI_B6

 
#define LV_EVE_EVE_MIDI_B6 ((uint8_t) 95U)

LV_EVE_EVE_MIDI_C7

 
#define LV_EVE_EVE_MIDI_C7 ((uint8_t) 96U)

LV_EVE_EVE_MIDI_C_7

 
#define LV_EVE_EVE_MIDI_C_7 ((uint8_t) 97U)

LV_EVE_EVE_MIDI_D7

 
#define LV_EVE_EVE_MIDI_D7 ((uint8_t) 98U)

LV_EVE_EVE_MIDI_D_7

 
#define LV_EVE_EVE_MIDI_D_7 ((uint8_t) 99U)

LV_EVE_EVE_MIDI_E7

 
#define LV_EVE_EVE_MIDI_E7 ((uint8_t) 100U)

LV_EVE_EVE_MIDI_F7

 
#define LV_EVE_EVE_MIDI_F7 ((uint8_t) 101U)

LV_EVE_EVE_MIDI_F_7

 
#define LV_EVE_EVE_MIDI_F_7 ((uint8_t) 102U)

LV_EVE_EVE_MIDI_G7

 
#define LV_EVE_EVE_MIDI_G7 ((uint8_t) 103U)

LV_EVE_EVE_MIDI_G_7

 
#define LV_EVE_EVE_MIDI_G_7 ((uint8_t) 104U)

LV_EVE_EVE_MIDI_A7

 
#define LV_EVE_EVE_MIDI_A7 ((uint8_t) 105U)

LV_EVE_EVE_MIDI_A_7

 
#define LV_EVE_EVE_MIDI_A_7 ((uint8_t) 106U)

LV_EVE_EVE_MIDI_B7

 
#define LV_EVE_EVE_MIDI_B7 ((uint8_t) 107U)

LV_EVE_EVE_MIDI_C8

 
#define LV_EVE_EVE_MIDI_C8 ((uint8_t) 108U)

LV_EVE_EVE_GPIO0

 
#define LV_EVE_EVE_GPIO0 ((uint8_t) 0U)

LV_EVE_EVE_GPIO1

 
#define LV_EVE_EVE_GPIO1 ((uint8_t) 1U) /* default gpio pin for audio shutdown, 1 - enable, 0 - disable */

LV_EVE_EVE_GPIO7

 
#define LV_EVE_EVE_GPIO7 ((uint8_t) 7U) /* default gpio pin for display enable, 1 - enable, 0 - disable */

LV_EVE_EVE_DISPLAY_0

 
#define LV_EVE_EVE_DISPLAY_0 ((uint8_t) 0U) /* 0 degrees rotation */

LV_EVE_EVE_DISPLAY_180

 
#define LV_EVE_EVE_DISPLAY_180 ((uint8_t) 1U) /* 180 degrees rotation */

LV_EVE_CMD_APPEND

 
#define LV_EVE_CMD_APPEND ((uint32_t) 0xFFFFFF1EUL)

LV_EVE_CMD_BGCOLOR

 
#define LV_EVE_CMD_BGCOLOR ((uint32_t) 0xFFFFFF09UL)

LV_EVE_CMD_BUTTON

 
#define LV_EVE_CMD_BUTTON ((uint32_t) 0xFFFFFF0DUL)

LV_EVE_CMD_CALIBRATE

 
#define LV_EVE_CMD_CALIBRATE ((uint32_t) 0xFFFFFF15UL)

LV_EVE_CMD_CLOCK

 
#define LV_EVE_CMD_CLOCK ((uint32_t) 0xFFFFFF14UL)

LV_EVE_CMD_COLDSTART

 
#define LV_EVE_CMD_COLDSTART ((uint32_t) 0xFFFFFF32UL)

LV_EVE_CMD_DIAL

 
#define LV_EVE_CMD_DIAL ((uint32_t) 0xFFFFFF2DUL)

LV_EVE_CMD_DLSTART

 
#define LV_EVE_CMD_DLSTART ((uint32_t) 0xFFFFFF00UL)

LV_EVE_CMD_FGCOLOR

 
#define LV_EVE_CMD_FGCOLOR ((uint32_t) 0xFFFFFF0AUL)

LV_EVE_CMD_GAUGE

 
#define LV_EVE_CMD_GAUGE ((uint32_t) 0xFFFFFF13UL)

LV_EVE_CMD_GETMATRIX

 
#define LV_EVE_CMD_GETMATRIX ((uint32_t) 0xFFFFFF33UL)

LV_EVE_CMD_GETPROPS

 
#define LV_EVE_CMD_GETPROPS ((uint32_t) 0xFFFFFF25UL)

LV_EVE_CMD_GETPTR

 
#define LV_EVE_CMD_GETPTR ((uint32_t) 0xFFFFFF23UL)

LV_EVE_CMD_GRADCOLOR

 
#define LV_EVE_CMD_GRADCOLOR ((uint32_t) 0xFFFFFF34UL)

LV_EVE_CMD_GRADIENT

 
#define LV_EVE_CMD_GRADIENT ((uint32_t) 0xFFFFFF0BUL)

LV_EVE_CMD_INFLATE

 
#define LV_EVE_CMD_INFLATE ((uint32_t) 0xFFFFFF22UL)

LV_EVE_CMD_INTERRUPT

 
#define LV_EVE_CMD_INTERRUPT ((uint32_t) 0xFFFFFF02UL)

LV_EVE_CMD_KEYS

 
#define LV_EVE_CMD_KEYS ((uint32_t) 0xFFFFFF0EUL)

LV_EVE_CMD_LOADIDENTITY

 
#define LV_EVE_CMD_LOADIDENTITY ((uint32_t) 0xFFFFFF26UL)

LV_EVE_CMD_LOADIMAGE

 
#define LV_EVE_CMD_LOADIMAGE ((uint32_t) 0xFFFFFF24UL)

LV_EVE_CMD_MEDIAFIFO

 
#define LV_EVE_CMD_MEDIAFIFO ((uint32_t) 0xFFFFFF39UL)

LV_EVE_CMD_MEMCPY

 
#define LV_EVE_CMD_MEMCPY ((uint32_t) 0xFFFFFF1DUL)

LV_EVE_CMD_MEMCRC

 
#define LV_EVE_CMD_MEMCRC ((uint32_t) 0xFFFFFF18UL)

LV_EVE_CMD_MEMSET

 
#define LV_EVE_CMD_MEMSET ((uint32_t) 0xFFFFFF1BUL)

LV_EVE_CMD_MEMWRITE

 
#define LV_EVE_CMD_MEMWRITE ((uint32_t) 0xFFFFFF1AUL)

LV_EVE_CMD_MEMZERO

 
#define LV_EVE_CMD_MEMZERO ((uint32_t) 0xFFFFFF1CUL)

LV_EVE_CMD_NUMBER

 
#define LV_EVE_CMD_NUMBER ((uint32_t) 0xFFFFFF2EUL)

LV_EVE_CMD_PLAYVIDEO

 
#define LV_EVE_CMD_PLAYVIDEO ((uint32_t) 0xFFFFFF3AUL)

LV_EVE_CMD_PROGRESS

 
#define LV_EVE_CMD_PROGRESS ((uint32_t) 0xFFFFFF0FUL)

LV_EVE_CMD_REGREAD

 
#define LV_EVE_CMD_REGREAD ((uint32_t) 0xFFFFFF19UL)

LV_EVE_CMD_ROMFONT

 
#define LV_EVE_CMD_ROMFONT ((uint32_t) 0xFFFFFF3FUL)

LV_EVE_CMD_ROTATE

 
#define LV_EVE_CMD_ROTATE ((uint32_t) 0xFFFFFF29UL)

LV_EVE_CMD_SCALE

 
#define LV_EVE_CMD_SCALE ((uint32_t) 0xFFFFFF28UL)

LV_EVE_CMD_SCREENSAVER

 
#define LV_EVE_CMD_SCREENSAVER ((uint32_t) 0xFFFFFF2FUL)

LV_EVE_CMD_SCROLLBAR

 
#define LV_EVE_CMD_SCROLLBAR ((uint32_t) 0xFFFFFF11UL)

LV_EVE_CMD_SETBASE

 
#define LV_EVE_CMD_SETBASE ((uint32_t) 0xFFFFFF38UL)

LV_EVE_CMD_SETBITMAP

 
#define LV_EVE_CMD_SETBITMAP ((uint32_t) 0xFFFFFF43UL)

LV_EVE_CMD_SETFONT

 
#define LV_EVE_CMD_SETFONT ((uint32_t) 0xFFFFFF2BUL)

LV_EVE_CMD_SETFONT2

 
#define LV_EVE_CMD_SETFONT2 ((uint32_t) 0xFFFFFF3BUL)

LV_EVE_CMD_SETMATRIX

 
#define LV_EVE_CMD_SETMATRIX ((uint32_t) 0xFFFFFF2AUL)

LV_EVE_CMD_SETROTATE

 
#define LV_EVE_CMD_SETROTATE ((uint32_t) 0xFFFFFF36UL)

LV_EVE_CMD_SETSCRATCH

 
#define LV_EVE_CMD_SETSCRATCH ((uint32_t) 0xFFFFFF3CUL)

LV_EVE_CMD_SKETCH

 
#define LV_EVE_CMD_SKETCH ((uint32_t) 0xFFFFFF30UL)

LV_EVE_CMD_SLIDER

 
#define LV_EVE_CMD_SLIDER ((uint32_t) 0xFFFFFF10UL)

LV_EVE_CMD_SNAPSHOT

 
#define LV_EVE_CMD_SNAPSHOT ((uint32_t) 0xFFFFFF1FUL)

LV_EVE_CMD_SNAPSHOT2

 
#define LV_EVE_CMD_SNAPSHOT2 ((uint32_t) 0xFFFFFF37UL)

LV_EVE_CMD_SPINNER

 
#define LV_EVE_CMD_SPINNER ((uint32_t) 0xFFFFFF16UL)

LV_EVE_CMD_STOP

 
#define LV_EVE_CMD_STOP ((uint32_t) 0xFFFFFF17UL)

LV_EVE_CMD_SWAP

 
#define LV_EVE_CMD_SWAP ((uint32_t) 0xFFFFFF01UL)

LV_EVE_CMD_TEXT

 
#define LV_EVE_CMD_TEXT ((uint32_t) 0xFFFFFF0CUL)

LV_EVE_CMD_TOGGLE

 
#define LV_EVE_CMD_TOGGLE ((uint32_t) 0xFFFFFF12UL)

LV_EVE_CMD_TRACK

 
#define LV_EVE_CMD_TRACK ((uint32_t) 0xFFFFFF2CUL)

LV_EVE_CMD_TRANSLATE

 
#define LV_EVE_CMD_TRANSLATE ((uint32_t) 0xFFFFFF27UL)

LV_EVE_CMD_VIDEOFRAME

 
#define LV_EVE_CMD_VIDEOFRAME ((uint32_t) 0xFFFFFF41UL)

LV_EVE_CMD_VIDEOSTART

 
#define LV_EVE_CMD_VIDEOSTART ((uint32_t) 0xFFFFFF40UL)

LV_EVE_REG_ANA_COMP

 
#define LV_EVE_REG_ANA_COMP ((uint32_t) 0x00302184UL) /* only listed in datasheet */

LV_EVE_REG_BIST_EN

 
#define LV_EVE_REG_BIST_EN ((uint32_t) 0x00302174UL) /* only listed in datasheet */

LV_EVE_REG_CLOCK

 
#define LV_EVE_REG_CLOCK ((uint32_t) 0x00302008UL)

LV_EVE_REG_CMDB_SPACE

 
#define LV_EVE_REG_CMDB_SPACE ((uint32_t) 0x00302574UL)

LV_EVE_REG_CMDB_WRITE

 
#define LV_EVE_REG_CMDB_WRITE ((uint32_t) 0x00302578UL)

LV_EVE_REG_CMD_DL

 
#define LV_EVE_REG_CMD_DL ((uint32_t) 0x00302100UL)

LV_EVE_REG_CMD_READ

 
#define LV_EVE_REG_CMD_READ ((uint32_t) 0x003020f8UL)

LV_EVE_REG_CMD_WRITE

 
#define LV_EVE_REG_CMD_WRITE ((uint32_t) 0x003020fcUL)

LV_EVE_REG_CPURESET

 
#define LV_EVE_REG_CPURESET ((uint32_t) 0x00302020UL)

LV_EVE_REG_CSPREAD

 
#define LV_EVE_REG_CSPREAD ((uint32_t) 0x00302068UL)

LV_EVE_REG_CTOUCH_EXTENDED

 
#define LV_EVE_REG_CTOUCH_EXTENDED ((uint32_t) 0x00302108UL)

LV_EVE_REG_CTOUCH_TOUCH0_XY

 
#define LV_EVE_REG_CTOUCH_TOUCH0_XY ((uint32_t) 0x00302124UL) /* only listed in datasheet */

LV_EVE_REG_CTOUCH_TOUCH4_X

 
#define LV_EVE_REG_CTOUCH_TOUCH4_X ((uint32_t) 0x0030216cUL)

LV_EVE_REG_CTOUCH_TOUCH4_Y

 
#define LV_EVE_REG_CTOUCH_TOUCH4_Y ((uint32_t) 0x00302120UL)

LV_EVE_REG_CTOUCH_TOUCH1_XY

 
#define LV_EVE_REG_CTOUCH_TOUCH1_XY ((uint32_t) 0x0030211cUL)

LV_EVE_REG_CTOUCH_TOUCH2_XY

 
#define LV_EVE_REG_CTOUCH_TOUCH2_XY ((uint32_t) 0x0030218cUL)

LV_EVE_REG_CTOUCH_TOUCH3_XY

 
#define LV_EVE_REG_CTOUCH_TOUCH3_XY ((uint32_t) 0x00302190UL)

LV_EVE_REG_TOUCH_CONFIG

 
#define LV_EVE_REG_TOUCH_CONFIG ((uint32_t) 0x00302168UL)

LV_EVE_REG_DATESTAMP

 
#define LV_EVE_REG_DATESTAMP ((uint32_t) 0x00302564UL) /* only listed in datasheet */

LV_EVE_REG_DITHER

 
#define LV_EVE_REG_DITHER ((uint32_t) 0x00302060UL)

LV_EVE_REG_DLSWAP

 
#define LV_EVE_REG_DLSWAP ((uint32_t) 0x00302054UL)

LV_EVE_REG_FRAMES

 
#define LV_EVE_REG_FRAMES ((uint32_t) 0x00302004UL)

LV_EVE_REG_FREQUENCY

 
#define LV_EVE_REG_FREQUENCY ((uint32_t) 0x0030200cUL)

LV_EVE_REG_GPIO

 
#define LV_EVE_REG_GPIO ((uint32_t) 0x00302094UL)

LV_EVE_REG_GPIOX

 
#define LV_EVE_REG_GPIOX ((uint32_t) 0x0030209cUL)

LV_EVE_REG_GPIOX_DIR

 
#define LV_EVE_REG_GPIOX_DIR ((uint32_t) 0x00302098UL)

LV_EVE_REG_GPIO_DIR

 
#define LV_EVE_REG_GPIO_DIR ((uint32_t) 0x00302090UL)

LV_EVE_REG_HCYCLE

 
#define LV_EVE_REG_HCYCLE ((uint32_t) 0x0030202cUL)

LV_EVE_REG_HOFFSET

 
#define LV_EVE_REG_HOFFSET ((uint32_t) 0x00302030UL)

LV_EVE_REG_HSIZE

 
#define LV_EVE_REG_HSIZE ((uint32_t) 0x00302034UL)

LV_EVE_REG_HSYNC0

 
#define LV_EVE_REG_HSYNC0 ((uint32_t) 0x00302038UL)

LV_EVE_REG_HSYNC1

 
#define LV_EVE_REG_HSYNC1 ((uint32_t) 0x0030203cUL)

LV_EVE_REG_ID

 
#define LV_EVE_REG_ID ((uint32_t) 0x00302000UL)

LV_EVE_REG_INT_EN

 
#define LV_EVE_REG_INT_EN ((uint32_t) 0x003020acUL)

LV_EVE_REG_INT_FLAGS

 
#define LV_EVE_REG_INT_FLAGS ((uint32_t) 0x003020a8UL)

LV_EVE_REG_INT_MASK

 
#define LV_EVE_REG_INT_MASK ((uint32_t) 0x003020b0UL)

LV_EVE_REG_MACRO_0

 
#define LV_EVE_REG_MACRO_0 ((uint32_t) 0x003020d8UL)

LV_EVE_REG_MACRO_1

 
#define LV_EVE_REG_MACRO_1 ((uint32_t) 0x003020dcUL)

LV_EVE_REG_MEDIAFIFO_READ

 
#define LV_EVE_REG_MEDIAFIFO_READ ((uint32_t) 0x00309014UL) /* only listed in programmers guide */

LV_EVE_REG_MEDIAFIFO_WRITE

 
#define LV_EVE_REG_MEDIAFIFO_WRITE ((uint32_t) 0x00309018UL) /* only listed in programmers guide */

LV_EVE_REG_OUTBITS

 
#define LV_EVE_REG_OUTBITS ((uint32_t) 0x0030205cUL)

LV_EVE_REG_PCLK

 
#define LV_EVE_REG_PCLK ((uint32_t) 0x00302070UL)

LV_EVE_REG_PCLK_POL

 
#define LV_EVE_REG_PCLK_POL ((uint32_t) 0x0030206cUL)

LV_EVE_REG_PLAY

 
#define LV_EVE_REG_PLAY ((uint32_t) 0x0030208cUL)

LV_EVE_REG_PLAYBACK_FORMAT

 
#define LV_EVE_REG_PLAYBACK_FORMAT ((uint32_t) 0x003020c4UL)

LV_EVE_REG_PLAYBACK_FREQ

 
#define LV_EVE_REG_PLAYBACK_FREQ ((uint32_t) 0x003020c0UL)

LV_EVE_REG_PLAYBACK_LENGTH

 
#define LV_EVE_REG_PLAYBACK_LENGTH ((uint32_t) 0x003020b8UL)

LV_EVE_REG_PLAYBACK_LOOP

 
#define LV_EVE_REG_PLAYBACK_LOOP ((uint32_t) 0x003020c8UL)

LV_EVE_REG_PLAYBACK_PLAY

 
#define LV_EVE_REG_PLAYBACK_PLAY ((uint32_t) 0x003020ccUL)

LV_EVE_REG_PLAYBACK_READPTR

 
#define LV_EVE_REG_PLAYBACK_READPTR ((uint32_t) 0x003020bcUL)

LV_EVE_REG_PLAYBACK_START

 
#define LV_EVE_REG_PLAYBACK_START ((uint32_t) 0x003020b4UL)

LV_EVE_REG_PWM_DUTY

 
#define LV_EVE_REG_PWM_DUTY ((uint32_t) 0x003020d4UL)

LV_EVE_REG_PWM_HZ

 
#define LV_EVE_REG_PWM_HZ ((uint32_t) 0x003020d0UL)

LV_EVE_REG_RENDERMODE

 
#define LV_EVE_REG_RENDERMODE ((uint32_t) 0x00302010UL) /* only listed in datasheet */

LV_EVE_REG_ROTATE

 
#define LV_EVE_REG_ROTATE ((uint32_t) 0x00302058UL)

LV_EVE_REG_SNAPFORMAT

 
#define LV_EVE_REG_SNAPFORMAT ((uint32_t) 0x0030201cUL) /* only listed in datasheet */

LV_EVE_REG_SNAPSHOT

 
#define LV_EVE_REG_SNAPSHOT ((uint32_t) 0x00302018UL) /* only listed in datasheet */

LV_EVE_REG_SNAPY

 
#define LV_EVE_REG_SNAPY ((uint32_t) 0x00302014UL) /* only listed in datasheet */

LV_EVE_REG_SOUND

 
#define LV_EVE_REG_SOUND ((uint32_t) 0x00302088UL)

LV_EVE_REG_SPI_WIDTH

 
#define LV_EVE_REG_SPI_WIDTH ((uint32_t) 0x00302188UL) /* listed with false offset in programmers guide V1.1 */

LV_EVE_REG_SWIZZLE

 
#define LV_EVE_REG_SWIZZLE ((uint32_t) 0x00302064UL)

LV_EVE_REG_TAG

 
#define LV_EVE_REG_TAG ((uint32_t) 0x0030207cUL)

LV_EVE_REG_TAG_X

 
#define LV_EVE_REG_TAG_X ((uint32_t) 0x00302074UL)

LV_EVE_REG_TAG_Y

 
#define LV_EVE_REG_TAG_Y ((uint32_t) 0x00302078UL)

LV_EVE_REG_TAP_CRC

 
#define LV_EVE_REG_TAP_CRC ((uint32_t) 0x00302024UL) /* only listed in datasheet */

LV_EVE_REG_TAP_MASK

 
#define LV_EVE_REG_TAP_MASK ((uint32_t) 0x00302028UL) /* only listed in datasheet */

LV_EVE_REG_TOUCH_ADC_MODE

 
#define LV_EVE_REG_TOUCH_ADC_MODE ((uint32_t) 0x00302108UL)

LV_EVE_REG_TOUCH_CHARGE

 
#define LV_EVE_REG_TOUCH_CHARGE ((uint32_t) 0x0030210cUL)

LV_EVE_REG_TOUCH_DIRECT_XY

 
#define LV_EVE_REG_TOUCH_DIRECT_XY ((uint32_t) 0x0030218cUL)

LV_EVE_REG_TOUCH_DIRECT_Z1Z2

 
#define LV_EVE_REG_TOUCH_DIRECT_Z1Z2 ((uint32_t) 0x00302190UL)

LV_EVE_REG_TOUCH_MODE

 
#define LV_EVE_REG_TOUCH_MODE ((uint32_t) 0x00302104UL)

LV_EVE_REG_TOUCH_OVERSAMPLE

 
#define LV_EVE_REG_TOUCH_OVERSAMPLE ((uint32_t) 0x00302114UL)

LV_EVE_REG_TOUCH_RAW_XY

 
#define LV_EVE_REG_TOUCH_RAW_XY ((uint32_t) 0x0030211cUL)

LV_EVE_REG_TOUCH_RZ

 
#define LV_EVE_REG_TOUCH_RZ ((uint32_t) 0x00302120UL)

LV_EVE_REG_TOUCH_RZTHRESH

 
#define LV_EVE_REG_TOUCH_RZTHRESH ((uint32_t) 0x00302118UL)

LV_EVE_REG_TOUCH_SCREEN_XY

 
#define LV_EVE_REG_TOUCH_SCREEN_XY ((uint32_t) 0x00302124UL)

LV_EVE_REG_TOUCH_SETTLE

 
#define LV_EVE_REG_TOUCH_SETTLE ((uint32_t) 0x00302110UL)

LV_EVE_REG_TOUCH_TAG

 
#define LV_EVE_REG_TOUCH_TAG ((uint32_t) 0x0030212cUL)

LV_EVE_REG_TOUCH_TAG1

 
#define LV_EVE_REG_TOUCH_TAG1 ((uint32_t) 0x00302134UL) /* only listed in datasheet */

LV_EVE_REG_TOUCH_TAG1_XY

 
#define LV_EVE_REG_TOUCH_TAG1_XY ((uint32_t) 0x00302130UL) /* only listed in datasheet */

LV_EVE_REG_TOUCH_TAG2

 
#define LV_EVE_REG_TOUCH_TAG2 ((uint32_t) 0x0030213cUL) /* only listed in datasheet */

LV_EVE_REG_TOUCH_TAG2_XY

 
#define LV_EVE_REG_TOUCH_TAG2_XY ((uint32_t) 0x00302138UL) /* only listed in datasheet */

LV_EVE_REG_TOUCH_TAG3

 
#define LV_EVE_REG_TOUCH_TAG3 ((uint32_t) 0x00302144UL) /* only listed in datasheet */

LV_EVE_REG_TOUCH_TAG3_XY

 
#define LV_EVE_REG_TOUCH_TAG3_XY ((uint32_t) 0x00302140UL) /* only listed in datasheet */

LV_EVE_REG_TOUCH_TAG4

 
#define LV_EVE_REG_TOUCH_TAG4 ((uint32_t) 0x0030214cUL)/* only listed in datasheet */

LV_EVE_REG_TOUCH_TAG4_XY

 
#define LV_EVE_REG_TOUCH_TAG4_XY ((uint32_t) 0x00302148UL) /* only listed in datasheet */

LV_EVE_REG_TOUCH_TAG_XY

 
#define LV_EVE_REG_TOUCH_TAG_XY ((uint32_t) 0x00302128UL)

LV_EVE_REG_TOUCH_TRANSFORM_A

 
#define LV_EVE_REG_TOUCH_TRANSFORM_A ((uint32_t) 0x00302150UL)

LV_EVE_REG_TOUCH_TRANSFORM_B

 
#define LV_EVE_REG_TOUCH_TRANSFORM_B ((uint32_t) 0x00302154UL)

LV_EVE_REG_TOUCH_TRANSFORM_C

 
#define LV_EVE_REG_TOUCH_TRANSFORM_C ((uint32_t) 0x00302158UL)

LV_EVE_REG_TOUCH_TRANSFORM_D

 
#define LV_EVE_REG_TOUCH_TRANSFORM_D ((uint32_t) 0x0030215cUL)

LV_EVE_REG_TOUCH_TRANSFORM_E

 
#define LV_EVE_REG_TOUCH_TRANSFORM_E ((uint32_t) 0x00302160UL)

LV_EVE_REG_TOUCH_TRANSFORM_F

 
#define LV_EVE_REG_TOUCH_TRANSFORM_F ((uint32_t) 0x00302164UL)

LV_EVE_REG_TRACKER

 
#define LV_EVE_REG_TRACKER ((uint32_t) 0x00309000UL) /* only listed in programmers guide */

LV_EVE_REG_TRACKER_1

 
#define LV_EVE_REG_TRACKER_1 ((uint32_t) 0x00309004UL) /* only listed in programmers guide */

LV_EVE_REG_TRACKER_2

 
#define LV_EVE_REG_TRACKER_2 ((uint32_t) 0x00309008UL) /* only listed in programmers guide */

LV_EVE_REG_TRACKER_3

 
#define LV_EVE_REG_TRACKER_3 ((uint32_t) 0x0030900cUL) /* only listed in programmers guide */

LV_EVE_REG_TRACKER_4

 
#define LV_EVE_REG_TRACKER_4 ((uint32_t) 0x00309010UL) /* only listed in programmers guide */

LV_EVE_REG_TRIM

 
#define LV_EVE_REG_TRIM ((uint32_t) 0x00302180UL)

LV_EVE_REG_VCYCLE

 
#define LV_EVE_REG_VCYCLE ((uint32_t) 0x00302040UL)

LV_EVE_REG_VOFFSET

 
#define LV_EVE_REG_VOFFSET ((uint32_t) 0x00302044UL)

LV_EVE_REG_VOL_PB

 
#define LV_EVE_REG_VOL_PB ((uint32_t) 0x00302080UL)

LV_EVE_REG_VOL_SOUND

 
#define LV_EVE_REG_VOL_SOUND ((uint32_t) 0x00302084UL)

LV_EVE_REG_VSIZE

 
#define LV_EVE_REG_VSIZE ((uint32_t) 0x00302048UL)

LV_EVE_REG_VSYNC0

 
#define LV_EVE_REG_VSYNC0 ((uint32_t) 0x0030204cUL)

LV_EVE_REG_VSYNC1

 
#define LV_EVE_REG_VSYNC1 ((uint32_t) 0x00302050UL)

LV_EVE_EVE_GLFORMAT

 
#define LV_EVE_EVE_GLFORMAT ((uint32_t) 31UL) /* used with BITMAP_LAYOUT to indicate bitmap-format is specified by BITMAP_EXT_FORMAT */

LV_EVE_DL_BITMAP_EXT_FORMAT

 
#define LV_EVE_DL_BITMAP_EXT_FORMAT ((uint32_t) 0x2E000000UL) /* requires OR'd arguments */

LV_EVE_DL_BITMAP_SWIZZLE

 
#define LV_EVE_DL_BITMAP_SWIZZLE ((uint32_t) 0x2F000000UL)

LV_EVE_EVE_ASTC_4X4

 
#define LV_EVE_EVE_ASTC_4X4 ((uint32_t) 37808UL)

LV_EVE_EVE_ASTC_5X4

 
#define LV_EVE_EVE_ASTC_5X4 ((uint32_t) 37809UL)

LV_EVE_EVE_ASTC_5X5

 
#define LV_EVE_EVE_ASTC_5X5 ((uint32_t) 37810UL)

LV_EVE_EVE_ASTC_6X5

 
#define LV_EVE_EVE_ASTC_6X5 ((uint32_t) 37811UL)

LV_EVE_EVE_ASTC_6X6

 
#define LV_EVE_EVE_ASTC_6X6 ((uint32_t) 37812UL)

LV_EVE_EVE_ASTC_8X5

 
#define LV_EVE_EVE_ASTC_8X5 ((uint32_t) 37813UL)

LV_EVE_EVE_ASTC_8X6

 
#define LV_EVE_EVE_ASTC_8X6 ((uint32_t) 37814UL)

LV_EVE_EVE_ASTC_8X8

 
#define LV_EVE_EVE_ASTC_8X8 ((uint32_t) 37815UL)

LV_EVE_EVE_ASTC_10X5

 
#define LV_EVE_EVE_ASTC_10X5 ((uint32_t) 37816UL)

LV_EVE_EVE_ASTC_10X6

 
#define LV_EVE_EVE_ASTC_10X6 ((uint32_t) 37817UL)

LV_EVE_EVE_ASTC_10X8

 
#define LV_EVE_EVE_ASTC_10X8 ((uint32_t) 37818UL)

LV_EVE_EVE_ASTC_10X10

 
#define LV_EVE_EVE_ASTC_10X10 ((uint32_t) 37819UL)

LV_EVE_EVE_ASTC_12X10

 
#define LV_EVE_EVE_ASTC_12X10 ((uint32_t) 37820UL)

LV_EVE_EVE_ASTC_12X12

 
#define LV_EVE_EVE_ASTC_12X12 ((uint32_t) 37821UL)

LV_EVE_EVE_RAM_ERR_REPORT

 
#define LV_EVE_EVE_RAM_ERR_REPORT ((uint32_t) 0x309800UL) /* max 128 bytes null terminated string */

LV_EVE_EVE_RAM_FLASH

 
#define LV_EVE_EVE_RAM_FLASH ((uint32_t) 0x800000UL)

LV_EVE_EVE_RAM_FLASH_POSTBLOB

 
#define LV_EVE_EVE_RAM_FLASH_POSTBLOB ((uint32_t) 0x801000UL)

LV_EVE_EVE_OPT_FLASH

 
#define LV_EVE_EVE_OPT_FLASH ((uint16_t) 64U)

LV_EVE_EVE_OPT_OVERLAY

 
#define LV_EVE_EVE_OPT_OVERLAY ((uint16_t) 128U)

LV_EVE_EVE_OPT_FORMAT

 
#define LV_EVE_EVE_OPT_FORMAT ((uint16_t) 4096U)

LV_EVE_EVE_OPT_FILL

 
#define LV_EVE_EVE_OPT_FILL ((uint16_t) 8192U)

LV_EVE_CMD_BITMAP_TRANSFORM

 
#define LV_EVE_CMD_BITMAP_TRANSFORM ((uint32_t) 0xFFFFFF21UL)

LV_EVE_CMD_SYNC

 
#define LV_EVE_CMD_SYNC ((uint32_t) 0xFFFFFF42UL) /* does not need a dedicated function, just use EVE_cmd_dl(CMD_SYNC) */

LV_EVE_CMD_FLASHERASE

 
#define LV_EVE_CMD_FLASHERASE ((uint32_t) 0xFFFFFF44UL) /* does not need a dedicated function, just use EVE_cmd_dl(CMD_FLASHERASE) */

LV_EVE_CMD_FLASHWRITE

 
#define LV_EVE_CMD_FLASHWRITE ((uint32_t) 0xFFFFFF45UL)

LV_EVE_CMD_FLASHREAD

 
#define LV_EVE_CMD_FLASHREAD ((uint32_t) 0xFFFFFF46UL)

LV_EVE_CMD_FLASHUPDATE

 
#define LV_EVE_CMD_FLASHUPDATE ((uint32_t) 0xFFFFFF47UL)

LV_EVE_CMD_FLASHDETACH

 
#define LV_EVE_CMD_FLASHDETACH ((uint32_t) 0xFFFFFF48UL) /* does not need a dedicated function, just use EVE_cmd_dl(CMD_FLASHDETACH) */

LV_EVE_CMD_FLASHATTACH

 
#define LV_EVE_CMD_FLASHATTACH ((uint32_t) 0xFFFFFF49UL) /* does not need a dedicated function, just use EVE_cmd_dl(CMD_FLASHATTACH) */

LV_EVE_CMD_FLASHFAST

 
#define LV_EVE_CMD_FLASHFAST ((uint32_t) 0xFFFFFF4AUL)

LV_EVE_CMD_FLASHSPIDESEL

 
#define LV_EVE_CMD_FLASHSPIDESEL ((uint32_t) 0xFFFFFF4BUL) /* does not need a dedicated function, just use EVE_cmd_dl(CMD_FLASHSPIDESEL) */

LV_EVE_CMD_FLASHSPITX

 
#define LV_EVE_CMD_FLASHSPITX ((uint32_t) 0xFFFFFF4CUL)

LV_EVE_CMD_FLASHSPIRX

 
#define LV_EVE_CMD_FLASHSPIRX ((uint32_t) 0xFFFFFF4DUL)

LV_EVE_CMD_FLASHSOURCE

 
#define LV_EVE_CMD_FLASHSOURCE ((uint32_t) 0xFFFFFF4EUL)

LV_EVE_CMD_CLEARCACHE

 
#define LV_EVE_CMD_CLEARCACHE ((uint32_t) 0xFFFFFF4FUL) /* does not need a dedicated function, just use EVE_cmd_dl(CMD_CLEARCACHE) */

LV_EVE_CMD_INFLATE2

 
#define LV_EVE_CMD_INFLATE2 ((uint32_t) 0xFFFFFF50UL)

LV_EVE_CMD_ROTATEAROUND

 
#define LV_EVE_CMD_ROTATEAROUND ((uint32_t) 0xFFFFFF51UL)

LV_EVE_CMD_RESETFONTS

 
#define LV_EVE_CMD_RESETFONTS ((uint32_t) 0xFFFFFF52UL) /* does not need a dedicated function, just use EVE_cmd_dl(CMD_RESETFONTS) */

LV_EVE_CMD_ANIMSTART

 
#define LV_EVE_CMD_ANIMSTART ((uint32_t) 0xFFFFFF53UL)

LV_EVE_CMD_ANIMSTOP

 
#define LV_EVE_CMD_ANIMSTOP ((uint32_t) 0xFFFFFF54UL)

LV_EVE_CMD_ANIMXY

 
#define LV_EVE_CMD_ANIMXY ((uint32_t) 0xFFFFFF55UL)

LV_EVE_CMD_ANIMDRAW

 
#define LV_EVE_CMD_ANIMDRAW ((uint32_t) 0xFFFFFF56UL)

LV_EVE_CMD_GRADIENTA

 
#define LV_EVE_CMD_GRADIENTA ((uint32_t) 0xFFFFFF57UL)

LV_EVE_CMD_FILLWIDTH

 
#define LV_EVE_CMD_FILLWIDTH ((uint32_t) 0xFFFFFF58UL)

LV_EVE_CMD_APPENDF

 
#define LV_EVE_CMD_APPENDF ((uint32_t) 0xFFFFFF59UL)

LV_EVE_CMD_ANIMFRAME

 
#define LV_EVE_CMD_ANIMFRAME ((uint32_t) 0xFFFFFF5AUL)

LV_EVE_CMD_VIDEOSTARTF

 
#define LV_EVE_CMD_VIDEOSTARTF ((uint32_t) 0xFFFFFF5FUL) /* does not need a dedicated function, just use EVE_cmd_dl(CMD_VIDEOSTARTF) */

LV_EVE_REG_ADAPTIVE_FRAMERATE

 
#define LV_EVE_REG_ADAPTIVE_FRAMERATE ((uint32_t) 0x0030257cUL)

LV_EVE_REG_PLAYBACK_PAUSE

 
#define LV_EVE_REG_PLAYBACK_PAUSE ((uint32_t) 0x003025ecUL)

LV_EVE_REG_FLASH_STATUS

 
#define LV_EVE_REG_FLASH_STATUS ((uint32_t) 0x003025f0UL)

LV_EVE_REG_FLASH_SIZE

 
#define LV_EVE_REG_FLASH_SIZE ((uint32_t) 0x00309024UL)

LV_EVE_REG_PLAY_CONTROL

 
#define LV_EVE_REG_PLAY_CONTROL ((uint32_t) 0x0030914eUL)

LV_EVE_REG_COPRO_PATCH_PTR

 
#define LV_EVE_REG_COPRO_PATCH_PTR ((uint32_t) 0x00309162UL)

LV_EVE_CMD_ANIMFRAMERAM

 
#define LV_EVE_CMD_ANIMFRAMERAM ((uint32_t) 0xFFFFFF6DUL)

LV_EVE_CMD_ANIMSTARTRAM

 
#define LV_EVE_CMD_ANIMSTARTRAM ((uint32_t) 0xFFFFFF6EUL)

LV_EVE_CMD_APILEVEL

 
#define LV_EVE_CMD_APILEVEL ((uint32_t) 0xFFFFFF63UL)

LV_EVE_CMD_CALIBRATESUB

 
#define LV_EVE_CMD_CALIBRATESUB ((uint32_t) 0xFFFFFF60UL)

LV_EVE_CMD_CALLLIST

 
#define LV_EVE_CMD_CALLLIST ((uint32_t) 0xFFFFFF67UL)

LV_EVE_CMD_ENDLIST

 
#define LV_EVE_CMD_ENDLIST ((uint32_t) 0xFFFFFF69UL) /* does not need a dedicated function, just use EVE_cmd_dl(CMD_ENDLIST) */

LV_EVE_CMD_FLASHPROGRAM

 
#define LV_EVE_CMD_FLASHPROGRAM ((uint32_t) 0xFFFFFF70UL)

LV_EVE_CMD_FONTCACHE

 
#define LV_EVE_CMD_FONTCACHE ((uint32_t) 0xFFFFFF6BUL)

LV_EVE_CMD_FONTCACHEQUERY

 
#define LV_EVE_CMD_FONTCACHEQUERY ((uint32_t) 0xFFFFFF6CUL)

LV_EVE_CMD_GETIMAGE

 
#define LV_EVE_CMD_GETIMAGE ((uint32_t) 0xFFFFFF64UL)

LV_EVE_CMD_HSF

 
#define LV_EVE_CMD_HSF ((uint32_t) 0xFFFFFF62UL)

LV_EVE_CMD_LINETIME

 
#define LV_EVE_CMD_LINETIME ((uint32_t) 0xFFFFFF5EUL)

LV_EVE_CMD_NEWLIST

 
#define LV_EVE_CMD_NEWLIST ((uint32_t) 0xFFFFFF68UL)

LV_EVE_CMD_PCLKFREQ

 
#define LV_EVE_CMD_PCLKFREQ ((uint32_t) 0xFFFFFF6AUL)

LV_EVE_CMD_RETURN

 
#define LV_EVE_CMD_RETURN ((uint32_t) 0xFFFFFF66UL) /* does not need a dedicated function, just use EVE_cmd_dl(CMD_RETURN) */

LV_EVE_CMD_RUNANIM

 
#define LV_EVE_CMD_RUNANIM ((uint32_t) 0xFFFFFF6FUL)

LV_EVE_CMD_TESTCARD

 
#define LV_EVE_CMD_TESTCARD ((uint32_t) 0xFFFFFF61UL) /* does not need a dedicated function, just use EVE_cmd_dl(CMD_TESTCARD) */

LV_EVE_CMD_WAIT

 
#define LV_EVE_CMD_WAIT ((uint32_t) 0xFFFFFF65UL)

LV_EVE_REG_UNDERRUN

 
#define LV_EVE_REG_UNDERRUN ((uint32_t) 0x0030260cUL)

LV_EVE_REG_AH_HCYCLE_MAX

 
#define LV_EVE_REG_AH_HCYCLE_MAX ((uint32_t) 0x00302610UL)

LV_EVE_REG_PCLK_FREQ

 
#define LV_EVE_REG_PCLK_FREQ ((uint32_t) 0x00302614UL)

LV_EVE_REG_PCLK_2X

 
#define LV_EVE_REG_PCLK_2X ((uint32_t) 0x00302618UL)

LV_EVE_REG_ANIM_ACTIVE

 
#define LV_EVE_REG_ANIM_ACTIVE ((uint32_t) 0x0030902CUL)

Dependencies

Indirect dependencies

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FunctionsLV_EVE_ALPHA_FUNCLV_EVE_BITMAP_HANDLELV_EVE_BITMAP_LAYOUTLV_EVE_BITMAP_SIZELV_EVE_BITMAP_LAYOUT_HLV_EVE_BITMAP_SIZE_HLV_EVE_BITMAP_SOURCELV_EVE_BITMAP_TRANSFORM_CLV_EVE_BITMAP_TRANSFORM_FLV_EVE_BLEND_FUNCLV_EVE_CALLLV_EVE_JUMPLV_EVE_CELLLV_EVE_CLEARLV_EVE_CLEAR_COLOR_ALV_EVE_CLEAR_COLOR_RGBLV_EVE_CLEAR_STENCILLV_EVE_CLEAR_TAGLV_EVE_COLOR_ALV_EVE_COLOR_MASKLV_EVE_COLOR_RGBLV_EVE_LINE_WIDTHLV_EVE_MACROLV_EVE_PALETTE_SOURCELV_EVE_POINT_SIZELV_EVE_SCISSOR_SIZELV_EVE_SCISSOR_XYLV_EVE_STENCIL_FUNCLV_EVE_STENCIL_MASKLV_EVE_STENCIL_OPLV_EVE_TAGLV_EVE_TAG_MASKLV_EVE_VERTEX2FLV_EVE_VERTEX2IILV_EVE_VERTEX_FORMATLV_EVE_VERTEX_TRANSLATE_XLV_EVE_VERTEX_TRANSLATE_YLV_EVE_BITMAP_EXT_FORMATLV_EVE_BITMAP_SWIZZLELV_EVE_BITMAP_TRANSFORM_ALV_EVE_BITMAP_TRANSFORM_BLV_EVE_BITMAP_TRANSFORM_DLV_EVE_BITMAP_TRANSFORM_EMacrosLV_EVE_EVE_RAM_GLV_EVE_EVE_ROM_CHIPIDLV_EVE_EVE_ROM_FONTLV_EVE_EVE_ROM_FONTROOTLV_EVE_EVE_RAM_DLLV_EVE_EVE_RAM_REGLV_EVE_EVE_RAM_CMDLV_EVE_EVE_RAM_G_SIZELV_EVE_EVE_CMDFIFO_SIZELV_EVE_EVE_RAM_DL_SIZELV_EVE_DL_DISPLAYLV_EVE_DL_BITMAP_SOURCELV_EVE_DL_CLEAR_COLOR_RGBLV_EVE_DL_TAGLV_EVE_DL_COLOR_RGBLV_EVE_DL_BITMAP_HANDLELV_EVE_DL_CELLLV_EVE_DL_BITMAP_LAYOUTLV_EVE_DL_BITMAP_SIZELV_EVE_DL_ALPHA_FUNCLV_EVE_DL_STENCIL_FUNCLV_EVE_DL_BLEND_FUNCLV_EVE_DL_STENCIL_OPLV_EVE_DL_POINT_SIZELV_EVE_DL_LINE_WIDTHLV_EVE_DL_CLEAR_COLOR_ALV_EVE_DL_COLOR_ALV_EVE_DL_CLEAR_STENCILLV_EVE_DL_CLEAR_TAGLV_EVE_DL_STENCIL_MASKLV_EVE_DL_TAG_MASKLV_EVE_DL_BITMAP_TRANSFORM_ALV_EVE_DL_BITMAP_TRANSFORM_BLV_EVE_DL_BITMAP_TRANSFORM_CLV_EVE_DL_BITMAP_TRANSFORM_DLV_EVE_DL_BITMAP_TRANSFORM_ELV_EVE_DL_BITMAP_TRANSFORM_FLV_EVE_DL_SCISSOR_XYLV_EVE_DL_SCISSOR_SIZELV_EVE_DL_CALLLV_EVE_DL_JUMPLV_EVE_DL_BEGINLV_EVE_DL_COLOR_MASKLV_EVE_DL_ENDLV_EVE_DL_SAVE_CONTEXTLV_EVE_DL_RESTORE_CONTEXTLV_EVE_DL_RETURNLV_EVE_DL_MACROLV_EVE_DL_CLEARLV_EVE_DL_VERTEX_FORMATLV_EVE_DL_BITMAP_LAYOUT_HLV_EVE_DL_BITMAP_SIZE_HLV_EVE_DL_PALETTE_SOURCELV_EVE_DL_VERTEX_TRANSLATE_XLV_EVE_DL_VERTEX_TRANSLATE_YLV_EVE_DL_NOPLV_EVE_DL_VERTEX2FLV_EVE_DL_VERTEX2IILV_EVE_CLR_COLLV_EVE_CLR_STNLV_EVE_CLR_TAGLV_EVE_EVE_ACTIVELV_EVE_EVE_STANDBYLV_EVE_EVE_SLEEPLV_EVE_EVE_CLKEXTLV_EVE_EVE_CLKINTLV_EVE_EVE_PWRDOWNLV_EVE_EVE_CLKSELLV_EVE_EVE_RST_PULSELV_EVE_EVE_CORERSTLV_EVE_EVE_PINDRIVELV_EVE_EVE_PIN_PD_STATELV_EVE_EVE_NEVERLV_EVE_EVE_LESSLV_EVE_EVE_LEQUALLV_EVE_EVE_GREATERLV_EVE_EVE_GEQUALLV_EVE_EVE_EQUALLV_EVE_EVE_NOTEQUALLV_EVE_EVE_ALWAYSLV_EVE_EVE_ARGB1555LV_EVE_EVE_L1LV_EVE_EVE_L4LV_EVE_EVE_L8LV_EVE_EVE_RGB332LV_EVE_EVE_ARGB2LV_EVE_EVE_ARGB4LV_EVE_EVE_RGB565LV_EVE_EVE_PALETTEDLV_EVE_EVE_TEXT8X8LV_EVE_EVE_TEXTVGALV_EVE_EVE_BARGRAPHLV_EVE_EVE_NEARESTLV_EVE_EVE_BILINEARLV_EVE_EVE_BORDERLV_EVE_EVE_REPEATLV_EVE_EVE_KEEPLV_EVE_EVE_REPLACELV_EVE_EVE_INCRLV_EVE_EVE_DECRLV_EVE_EVE_INVERTLV_EVE_EVE_DLSWAP_DONELV_EVE_EVE_DLSWAP_LINELV_EVE_EVE_DLSWAP_FRAMELV_EVE_EVE_INT_SWAPLV_EVE_EVE_INT_TOUCHLV_EVE_EVE_INT_TAGLV_EVE_EVE_INT_SOUNDLV_EVE_EVE_INT_PLAYBACKLV_EVE_EVE_INT_CMDEMPTYLV_EVE_EVE_INT_CMDFLAGLV_EVE_EVE_INT_CONVCOMPLETELV_EVE_EVE_TMODE_OFFLV_EVE_EVE_TMODE_ONESHOTLV_EVE_EVE_TMODE_FRAMELV_EVE_EVE_TMODE_CONTINUOUSLV_EVE_EVE_ZEROLV_EVE_EVE_ONELV_EVE_EVE_SRC_ALPHALV_EVE_EVE_DST_ALPHALV_EVE_EVE_ONE_MINUS_SRC_ALPHALV_EVE_EVE_ONE_MINUS_DST_ALPHALV_EVE_EVE_BITMAPSLV_EVE_EVE_POINTSLV_EVE_EVE_LINESLV_EVE_EVE_LINE_STRIPLV_EVE_EVE_EDGE_STRIP_RLV_EVE_EVE_EDGE_STRIP_LLV_EVE_EVE_EDGE_STRIP_ALV_EVE_EVE_EDGE_STRIP_BLV_EVE_EVE_RECTSLV_EVE_EVE_INT_G8LV_EVE_EVE_INT_L8CLV_EVE_EVE_INT_VGALV_EVE_EVE_PALETTED565LV_EVE_EVE_PALETTED4444LV_EVE_EVE_PALETTED8LV_EVE_EVE_L2LV_EVE_EVE_OPT_MONOLV_EVE_EVE_OPT_NODLLV_EVE_EVE_OPT_FLATLV_EVE_EVE_OPT_CENTERXLV_EVE_EVE_OPT_CENTERYLV_EVE_EVE_OPT_CENTERLV_EVE_EVE_OPT_NOBACKLV_EVE_EVE_OPT_NOTICKSLV_EVE_EVE_OPT_NOHMLV_EVE_EVE_OPT_NOPOINTERLV_EVE_EVE_OPT_NOSECSLV_EVE_EVE_OPT_NOHANDSLV_EVE_EVE_OPT_RIGHTXLV_EVE_EVE_OPT_SIGNEDLV_EVE_EVE_OPT_MEDIAFIFOLV_EVE_EVE_OPT_FULLSCREENLV_EVE_EVE_OPT_NOTEARLV_EVE_EVE_OPT_SOUNDLV_EVE_EVE_ADC_DIFFERENTIALLV_EVE_EVE_ADC_SINGLE_ENDEDLV_EVE_EVE_NUMCHAR_PERFONTLV_EVE_EVE_FONT_TABLE_SIZELV_EVE_EVE_FONT_TABLE_POINTERLV_EVE_EVE_LINEAR_SAMPLESLV_EVE_EVE_ULAW_SAMPLESLV_EVE_EVE_ADPCM_SAMPLESLV_EVE_EVE_SILENCELV_EVE_EVE_SQUAREWAVELV_EVE_EVE_SINEWAVELV_EVE_EVE_SAWTOOTHLV_EVE_EVE_TRIANGLELV_EVE_EVE_BEEPINGLV_EVE_EVE_ALARMLV_EVE_EVE_WARBLELV_EVE_EVE_CAROUSELLV_EVE_EVE_PIPSLV_EVE_EVE_HARPLV_EVE_EVE_XYLOPHONELV_EVE_EVE_TUBALV_EVE_EVE_GLOCKENSPIELLV_EVE_EVE_ORGANLV_EVE_EVE_TRUMPETLV_EVE_EVE_PIANOLV_EVE_EVE_CHIMESLV_EVE_EVE_MUSICBOXLV_EVE_EVE_BELLLV_EVE_EVE_CLICKLV_EVE_EVE_SWITCHLV_EVE_EVE_COWBELLLV_EVE_EVE_NOTCHLV_EVE_EVE_HIHATLV_EVE_EVE_KICKDRUMLV_EVE_EVE_POPLV_EVE_EVE_CLACKLV_EVE_EVE_CHACKLV_EVE_EVE_MUTELV_EVE_EVE_UNMUTELV_EVE_EVE_MIDI_A0LV_EVE_EVE_MIDI_A_0LV_EVE_EVE_MIDI_B0LV_EVE_EVE_MIDI_C1LV_EVE_EVE_MIDI_C_1LV_EVE_EVE_MIDI_D1LV_EVE_EVE_MIDI_D_1LV_EVE_EVE_MIDI_E1LV_EVE_EVE_MIDI_F1LV_EVE_EVE_MIDI_F_1LV_EVE_EVE_MIDI_G1LV_EVE_EVE_MIDI_G_1LV_EVE_EVE_MIDI_A1LV_EVE_EVE_MIDI_A_1LV_EVE_EVE_MIDI_B1LV_EVE_EVE_MIDI_C2LV_EVE_EVE_MIDI_C_2LV_EVE_EVE_MIDI_D2LV_EVE_EVE_MIDI_D_2LV_EVE_EVE_MIDI_E2LV_EVE_EVE_MIDI_F2LV_EVE_EVE_MIDI_F_2LV_EVE_EVE_MIDI_G2LV_EVE_EVE_MIDI_G_2LV_EVE_EVE_MIDI_A2LV_EVE_EVE_MIDI_A_2LV_EVE_EVE_MIDI_B2LV_EVE_EVE_MIDI_C3LV_EVE_EVE_MIDI_C_3LV_EVE_EVE_MIDI_D3LV_EVE_EVE_MIDI_D_3LV_EVE_EVE_MIDI_E3LV_EVE_EVE_MIDI_F3LV_EVE_EVE_MIDI_F_3LV_EVE_EVE_MIDI_G3LV_EVE_EVE_MIDI_G_3LV_EVE_EVE_MIDI_A3LV_EVE_EVE_MIDI_A_3LV_EVE_EVE_MIDI_B3LV_EVE_EVE_MIDI_C4LV_EVE_EVE_MIDI_C_4LV_EVE_EVE_MIDI_D4LV_EVE_EVE_MIDI_D_4LV_EVE_EVE_MIDI_E4LV_EVE_EVE_MIDI_F4LV_EVE_EVE_MIDI_F_4LV_EVE_EVE_MIDI_G4LV_EVE_EVE_MIDI_G_4LV_EVE_EVE_MIDI_A4LV_EVE_EVE_MIDI_A_4LV_EVE_EVE_MIDI_B4LV_EVE_EVE_MIDI_C5LV_EVE_EVE_MIDI_C_5LV_EVE_EVE_MIDI_D5LV_EVE_EVE_MIDI_D_5LV_EVE_EVE_MIDI_E5LV_EVE_EVE_MIDI_F5LV_EVE_EVE_MIDI_F_5LV_EVE_EVE_MIDI_G5LV_EVE_EVE_MIDI_G_5LV_EVE_EVE_MIDI_A5LV_EVE_EVE_MIDI_A_5LV_EVE_EVE_MIDI_B5LV_EVE_EVE_MIDI_C6LV_EVE_EVE_MIDI_C_6LV_EVE_EVE_MIDI_D6LV_EVE_EVE_MIDI_D_6LV_EVE_EVE_MIDI_E6LV_EVE_EVE_MIDI_F6LV_EVE_EVE_MIDI_F_6LV_EVE_EVE_MIDI_G6LV_EVE_EVE_MIDI_G_6LV_EVE_EVE_MIDI_A6LV_EVE_EVE_MIDI_A_6LV_EVE_EVE_MIDI_B6LV_EVE_EVE_MIDI_C7LV_EVE_EVE_MIDI_C_7LV_EVE_EVE_MIDI_D7LV_EVE_EVE_MIDI_D_7LV_EVE_EVE_MIDI_E7LV_EVE_EVE_MIDI_F7LV_EVE_EVE_MIDI_F_7LV_EVE_EVE_MIDI_G7LV_EVE_EVE_MIDI_G_7LV_EVE_EVE_MIDI_A7LV_EVE_EVE_MIDI_A_7LV_EVE_EVE_MIDI_B7LV_EVE_EVE_MIDI_C8LV_EVE_EVE_GPIO0LV_EVE_EVE_GPIO1LV_EVE_EVE_GPIO7LV_EVE_EVE_DISPLAY_0LV_EVE_EVE_DISPLAY_180LV_EVE_CMD_APPENDLV_EVE_CMD_BGCOLORLV_EVE_CMD_BUTTONLV_EVE_CMD_CALIBRATELV_EVE_CMD_CLOCKLV_EVE_CMD_COLDSTARTLV_EVE_CMD_DIALLV_EVE_CMD_DLSTARTLV_EVE_CMD_FGCOLORLV_EVE_CMD_GAUGELV_EVE_CMD_GETMATRIXLV_EVE_CMD_GETPROPSLV_EVE_CMD_GETPTRLV_EVE_CMD_GRADCOLORLV_EVE_CMD_GRADIENTLV_EVE_CMD_INFLATELV_EVE_CMD_INTERRUPTLV_EVE_CMD_KEYSLV_EVE_CMD_LOADIDENTITYLV_EVE_CMD_LOADIMAGELV_EVE_CMD_LOGOLV_EVE_CMD_MEDIAFIFOLV_EVE_CMD_MEMCPYLV_EVE_CMD_MEMCRCLV_EVE_CMD_MEMSETLV_EVE_CMD_MEMWRITELV_EVE_CMD_MEMZEROLV_EVE_CMD_NUMBERLV_EVE_CMD_PLAYVIDEOLV_EVE_CMD_PROGRESSLV_EVE_CMD_REGREADLV_EVE_CMD_ROMFONTLV_EVE_CMD_ROTATELV_EVE_CMD_SCALELV_EVE_CMD_SCREENSAVERLV_EVE_CMD_SCROLLBARLV_EVE_CMD_SETBASELV_EVE_CMD_SETBITMAPLV_EVE_CMD_SETFONTLV_EVE_CMD_SETFONT2LV_EVE_CMD_SETMATRIXLV_EVE_CMD_SETROTATELV_EVE_CMD_SETSCRATCHLV_EVE_CMD_SKETCHLV_EVE_CMD_SLIDERLV_EVE_CMD_SNAPSHOTLV_EVE_CMD_SNAPSHOT2LV_EVE_CMD_SPINNERLV_EVE_CMD_STOPLV_EVE_CMD_SWAPLV_EVE_CMD_TEXTLV_EVE_CMD_TOGGLELV_EVE_CMD_TRACKLV_EVE_CMD_TRANSLATELV_EVE_CMD_VIDEOFRAMELV_EVE_CMD_VIDEOSTARTLV_EVE_REG_ANA_COMPLV_EVE_REG_BIST_ENLV_EVE_REG_CLOCKLV_EVE_REG_CMDB_SPACELV_EVE_REG_CMDB_WRITELV_EVE_REG_CMD_DLLV_EVE_REG_CMD_READLV_EVE_REG_CMD_WRITELV_EVE_REG_CPURESETLV_EVE_REG_CSPREADLV_EVE_REG_CTOUCH_EXTENDEDLV_EVE_REG_CTOUCH_TOUCH0_XYLV_EVE_REG_CTOUCH_TOUCH4_XLV_EVE_REG_CTOUCH_TOUCH4_YLV_EVE_REG_CTOUCH_TOUCH1_XYLV_EVE_REG_CTOUCH_TOUCH2_XYLV_EVE_REG_CTOUCH_TOUCH3_XYLV_EVE_REG_TOUCH_CONFIGLV_EVE_REG_DATESTAMPLV_EVE_REG_DITHERLV_EVE_REG_DLSWAPLV_EVE_REG_FRAMESLV_EVE_REG_FREQUENCYLV_EVE_REG_GPIOLV_EVE_REG_GPIOXLV_EVE_REG_GPIOX_DIRLV_EVE_REG_GPIO_DIRLV_EVE_REG_HCYCLELV_EVE_REG_HOFFSETLV_EVE_REG_HSIZELV_EVE_REG_HSYNC0LV_EVE_REG_HSYNC1LV_EVE_REG_IDLV_EVE_REG_INT_ENLV_EVE_REG_INT_FLAGSLV_EVE_REG_INT_MASKLV_EVE_REG_MACRO_0LV_EVE_REG_MACRO_1LV_EVE_REG_MEDIAFIFO_READLV_EVE_REG_MEDIAFIFO_WRITELV_EVE_REG_OUTBITSLV_EVE_REG_PCLKLV_EVE_REG_PCLK_POLLV_EVE_REG_PLAYLV_EVE_REG_PLAYBACK_FORMATLV_EVE_REG_PLAYBACK_FREQLV_EVE_REG_PLAYBACK_LENGTHLV_EVE_REG_PLAYBACK_LOOPLV_EVE_REG_PLAYBACK_PLAYLV_EVE_REG_PLAYBACK_READPTRLV_EVE_REG_PLAYBACK_STARTLV_EVE_REG_PWM_DUTYLV_EVE_REG_PWM_HZLV_EVE_REG_RENDERMODELV_EVE_REG_ROTATELV_EVE_REG_SNAPFORMATLV_EVE_REG_SNAPSHOTLV_EVE_REG_SNAPYLV_EVE_REG_SOUNDLV_EVE_REG_SPI_WIDTHLV_EVE_REG_SWIZZLELV_EVE_REG_TAGLV_EVE_REG_TAG_XLV_EVE_REG_TAG_YLV_EVE_REG_TAP_CRCLV_EVE_REG_TAP_MASKLV_EVE_REG_TOUCH_ADC_MODELV_EVE_REG_TOUCH_CHARGELV_EVE_REG_TOUCH_DIRECT_XYLV_EVE_REG_TOUCH_DIRECT_Z1Z2LV_EVE_REG_TOUCH_MODELV_EVE_REG_TOUCH_OVERSAMPLELV_EVE_REG_TOUCH_RAW_XYLV_EVE_REG_TOUCH_RZLV_EVE_REG_TOUCH_RZTHRESHLV_EVE_REG_TOUCH_SCREEN_XYLV_EVE_REG_TOUCH_SETTLELV_EVE_REG_TOUCH_TAGLV_EVE_REG_TOUCH_TAG1LV_EVE_REG_TOUCH_TAG1_XYLV_EVE_REG_TOUCH_TAG2LV_EVE_REG_TOUCH_TAG2_XYLV_EVE_REG_TOUCH_TAG3LV_EVE_REG_TOUCH_TAG3_XYLV_EVE_REG_TOUCH_TAG4LV_EVE_REG_TOUCH_TAG4_XYLV_EVE_REG_TOUCH_TAG_XYLV_EVE_REG_TOUCH_TRANSFORM_ALV_EVE_REG_TOUCH_TRANSFORM_BLV_EVE_REG_TOUCH_TRANSFORM_CLV_EVE_REG_TOUCH_TRANSFORM_DLV_EVE_REG_TOUCH_TRANSFORM_ELV_EVE_REG_TOUCH_TRANSFORM_FLV_EVE_REG_TRACKERLV_EVE_REG_TRACKER_1LV_EVE_REG_TRACKER_2LV_EVE_REG_TRACKER_3LV_EVE_REG_TRACKER_4LV_EVE_REG_TRIMLV_EVE_REG_VCYCLELV_EVE_REG_VOFFSETLV_EVE_REG_VOL_PBLV_EVE_REG_VOL_SOUNDLV_EVE_REG_VSIZELV_EVE_REG_VSYNC0LV_EVE_REG_VSYNC1LV_EVE_EVE_GLFORMATLV_EVE_DL_BITMAP_EXT_FORMATLV_EVE_DL_BITMAP_SWIZZLELV_EVE_EVE_ASTC_4X4LV_EVE_EVE_ASTC_5X4LV_EVE_EVE_ASTC_5X5LV_EVE_EVE_ASTC_6X5LV_EVE_EVE_ASTC_6X6LV_EVE_EVE_ASTC_8X5LV_EVE_EVE_ASTC_8X6LV_EVE_EVE_ASTC_8X8LV_EVE_EVE_ASTC_10X5LV_EVE_EVE_ASTC_10X6LV_EVE_EVE_ASTC_10X8LV_EVE_EVE_ASTC_10X10LV_EVE_EVE_ASTC_12X10LV_EVE_EVE_ASTC_12X12LV_EVE_EVE_RAM_ERR_REPORTLV_EVE_EVE_RAM_FLASHLV_EVE_EVE_RAM_FLASH_POSTBLOBLV_EVE_EVE_OPT_FLASHLV_EVE_EVE_OPT_OVERLAYLV_EVE_EVE_OPT_FORMATLV_EVE_EVE_OPT_FILLLV_EVE_CMD_BITMAP_TRANSFORMLV_EVE_CMD_SYNCLV_EVE_CMD_FLASHERASELV_EVE_CMD_FLASHWRITELV_EVE_CMD_FLASHREADLV_EVE_CMD_FLASHUPDATELV_EVE_CMD_FLASHDETACHLV_EVE_CMD_FLASHATTACHLV_EVE_CMD_FLASHFASTLV_EVE_CMD_FLASHSPIDESELLV_EVE_CMD_FLASHSPITXLV_EVE_CMD_FLASHSPIRXLV_EVE_CMD_FLASHSOURCELV_EVE_CMD_CLEARCACHELV_EVE_CMD_INFLATE2LV_EVE_CMD_ROTATEAROUNDLV_EVE_CMD_RESETFONTSLV_EVE_CMD_ANIMSTARTLV_EVE_CMD_ANIMSTOPLV_EVE_CMD_ANIMXYLV_EVE_CMD_ANIMDRAWLV_EVE_CMD_GRADIENTALV_EVE_CMD_FILLWIDTHLV_EVE_CMD_APPENDFLV_EVE_CMD_ANIMFRAMELV_EVE_CMD_VIDEOSTARTFLV_EVE_REG_ADAPTIVE_FRAMERATELV_EVE_REG_PLAYBACK_PAUSELV_EVE_REG_FLASH_STATUSLV_EVE_REG_FLASH_SIZELV_EVE_REG_PLAY_CONTROLLV_EVE_REG_COPRO_PATCH_PTRLV_EVE_CMD_ANIMFRAMERAMLV_EVE_CMD_ANIMSTARTRAMLV_EVE_CMD_APILEVELLV_EVE_CMD_CALIBRATESUBLV_EVE_CMD_CALLLISTLV_EVE_CMD_ENDLISTLV_EVE_CMD_FLASHPROGRAMLV_EVE_CMD_FONTCACHELV_EVE_CMD_FONTCACHEQUERYLV_EVE_CMD_GETIMAGELV_EVE_CMD_HSFLV_EVE_CMD_LINETIMELV_EVE_CMD_NEWLISTLV_EVE_CMD_PCLKFREQLV_EVE_CMD_RETURNLV_EVE_CMD_RUNANIMLV_EVE_CMD_TESTCARDLV_EVE_CMD_WAITLV_EVE_REG_UNDERRUNLV_EVE_REG_AH_HCYCLE_MAXLV_EVE_REG_PCLK_FREQLV_EVE_REG_PCLK_2XLV_EVE_REG_ANIM_ACTIVEDependencies