Data binding (Subjects)
With the help of Subjects, the interface of the UI can be created.
Overview
With the help of Subjects, the interface of the UI can be created.
A subject is a global data item whose value can be set either from the application or the UI, and whose value can be bound to widget properties.
For example, a room1_temperature subject's value can be set in the application when the temperature
is measured, and can be bound to a label like this:
<lv_label bind_text="room1_temperature"/>Defining subjects
Subjects can be created in globals.xml like this:
<globals>
<subjects>
<int name="battery_power" value="32"/>
<string name="user_name" value="John"/>
</subjects>
</globals>As the example shows, a subject consists of a type, name, and initial value. Currently, only integer and string types are supported.
Simple binding
Some widgets (e.g., label, slider) support binding the subject's value directly to the widget.
These bindings use attributes that start with bind_* and reference a subject.
<lv_slider bind_value="some_subject"/>
<lv_label bind_text="some_subject"/>Once a binding is created, if the subject's value changes (e.g., by adjusting the slider), all bound widgets will be updated automatically.
Complex binding
In more complex cases—when a binding requires multiple parameters—the binding can be added as a child element of a widget. This allows binding multiple subjects with different parameters. For example:
<lv_label text="Hello world">
<lv_obj-bind_flag_if_eq subject="subject1" flag="hidden" ref_value="10"/>
<lv_obj-bind_flag_if_gt subject="subject1" flag="clickable" ref_value="20"/>
</lv_label>Explanation of complex bindings:
<lv_obj-bind_flag_if_eq>— Set a flag if the subject's value equals the reference value.<lv_obj-bind_flag_if_not_eq>— Set a flag if the subject's value does not equal the reference value.<lv_obj-bind_flag_if_gt>— Set a flag if the subject's value is greater than the reference value.<lv_obj-bind_flag_if_ge>— Set a flag if the subject's value is greater than or equal to the reference value.<lv_obj-bind_flag_if_lt>— Set a flag if the subject's value is less than the reference value.<lv_obj-bind_flag_if_le>— Set a flag if the subject's value is less than or equal to the reference value.<lv_obj-bind_state_if_eq>— Set a state if the subject's value equals the reference value.<lv_obj-bind_state_if_not_eq>— Set a state if the subject's value does not equal the reference value.<lv_obj-bind_state_if_gt>— Set a state if the subject's value is greater than the reference value.<lv_obj-bind_state_if_ge>— Set a state if the subject's value is greater than or equal to the reference value.<lv_obj-bind_state_if_lt>— Set a state if the subject's value is less than the reference value.<lv_obj-bind_state_if_le>— Set a state if the subject's value is less than or equal to the reference value.
Note: The lv_obj- prefix can be omitted. For example, you can simply write <bind_state_if_gt> instead.
Subject Related Events
Besides binding properties to subjects, it's also possible to add events the change the value of a subject on pressed, release, etc.
Learn more about these in Set Subject Value and Increment Subject Value.
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