Tiny TTF Font Engine
The lv_tiny_ttf extension allows using TrueType fonts in LVGL using the stb_truetype 3rd-Party Library.
The lv_tiny_ttf extension allows using TrueType fonts in LVGL using the stb_truetype 3rd-Party Library.
For a detailed introduction, see: https://github.com/nothings/stb.
Usage
When enabled in lv_conf.h by setting LV_USE_TINY_TTF to 1,
lv_tiny_ttf_create_data(data, data_size, font_size) can be used to
create a TTF font instance with the specified line height. You can then
use that font anywhere lv_font_t is accepted.
By default, the TTF or OTF file must be embedded as an array, either in a header, or loaded into RAM in order to function.
However, if LV_TINY_TTF_FILE_SUPPORT is enabled (i.e. 1),
lv_tiny_ttf_create_file(path, font_size) will also be available,
allowing tiny_ttf to stream from a file. The file must remain open the
entire time the font is being used.
After a font is created, you can change the font size in pixels by using
lv_tiny_ttf_set_size(font, font_size).
By default, a font will cache data for up to 256 glyph elements to speed up rendering. This maximum can be changed by using
lv_tiny_ttf_create_data_ex(data, data_size, font_size, kerning, cache_size)
or lv_tiny_ttf_create_file_ex(path, font_size, kerning, cache_size) (when
available). The cache size is indicated in number of entries. The kerning
argument will be one of the LV_FONT_KERNING_... values, indicating whether to
allow kerning, if supported, or disable.
Examples
Open a font with Tiny TTF from data array
Load a font with Tiny_TTF from file
Change font size with Tiny_TTF
API
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