GDB Plug-In

To facilitate debugging LVGL with GDB, a GDB plugin is provided. This plugin can be found in the lvgl/scripts/gdb directory.

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Debugging LVGL with GDB

To facilitate debugging LVGL with GDB, a GDB plugin is provided. This plugin can be found in the lvgl/scripts/gdb directory. The GDB plugin can be used with any target where GDB is available. For example, you can use it to debug a device connected to a PC via JLink, which provides a GDB server. Additionally, if your device crashes and you have a core dump, you can use GDB to analyze the core dump. To load the LVGL GDB plugin within GDB's command line, type the following command:

source lvgl/scripts/gdb/gdbinit.py

Example of usage:

bash
(gdb) source lvgl/scripts/gdb/gdbinit.py

(gdb) dump obj -L 2
obj@0x60700000dd10 0,0,799,599
tabview@0x608000204ca0 0,0,799,599
    obj@0x607000025da0 0,0,799,69
    obj@0x607000025e80 0,70,799,599
    obj@0x60700002bd70 743,543,791,591
    btn@0x60700002c7f0 747,547,787,587
keyboard@0x60d0000f7040 0,300,799,599
dropdown-list@0x608000205420 0,0,129,129
    label@0x60d0000f7ba0 22,22,56,39
(gdb)

The plugin provides the following commands.

  • dump obj: Dump the object tree.
  • dump display: Export display draw buffers to image files (BMP/PNG).
  • dump cache: Dump image or image header cache entries.
  • check cache: Run sanity check on image or image header cache.
  • dump anim: List all active animations.
  • dump timer: List all active timers.
  • dump indev: List all input devices.
  • dump group: List all focus groups with objects.
  • dump image_decoder: List all registered image decoders.
  • dump fs_drv: List all registered filesystem drivers.
  • dump draw_task <expr>: List draw tasks from a layer.
  • dump dashboard: Generate an HTML dashboard of all LVGL runtime state.
  • info style: Inspect style properties of an lv_style_t or an lv_obj_t.
  • info draw_unit: Print raw struct details for each drawing unit.
  • info obj_class <expr>: Show object class hierarchy.
  • info subject <expr>: Show subject and its observers.
  • lvglobal: (NuttX only) Set which LVGL instance to inspect.

Some versions of gdb on Windows (e.g. those delivered with various versions of Perl) are compiled without Python support, so the source command will not be supported.

Dump Obj Tree

dump obj: Dump the object tree.

dump obj -L 2: Dump the object tree with a depth of 2.

dump obj <root_expr>: Dump the object tree starting from the specified object.

Inspect Style

info style <style_var>: Inspect a single lv_style_t variable. Properties are displayed with resolved names and formatted values (colors shown as hex).

info style --obj <obj_var>: Inspect all styles of an lv_obj_t, grouped by style slot with selector and flags.

Example:

bash
(gdb) info style my_style
+-----------+---------+
| prop      | value   |
+-----------+---------+
| BG_COLOR  | #ff0000 |
| BG_OPA    | 255     |
+-----------+---------+

(gdb) info style --obj lv_global->disp_default->act_scr
[0] MAIN|DEFAULT  local
+-----------+---------+
| prop      | value   |
+-----------+---------+
| BG_COLOR  | #ff0000 |
+-----------+---------+

Connecting to a Debugger

This command provides the ability to connect and debug GDB Python Script using IDE.

Connect to PyCharm / VSCode / Eclipse (not supported yet)

debugger -t pycharm

debugger -t vscode

debugger -t eclipse

Perform a web search for pydevd_pycharm or debugpy for details about how to use the debugger.

Dump Display

dump display: Export the current display's draw buffers (buf_1, buf_2) to image files.

bash
(gdb) dump display
(gdb) dump display -p /tmp/ -f png

Check Cache

check cache <type>: Run sanity check on image or image header cache, validating cross-pointers between red-black tree and linked list, decoded pointers, image sizes, and source pointers. <type> is image or image_header.

Dump Animations

dump anim: List all active animations in a table with exec_cb, value range, duration, repeat count, and status.

dump anim --detail: Print detailed info for each animation.

Dump Timers

dump timer: List all active timers with callback, period, frequency, last_run, repeat count, and paused state.

Dump Input Devices

dump indev: List all registered input devices with type, state, read callback, and configuration (long_press_time, scroll_limit, group).

Dump Focus Groups

dump group: List all focus groups with object count, frozen/editing/wrap state, and focused object.

Dump Image Decoders

dump image_decoder: List all registered image decoders with name, info_cb, open_cb, and close_cb.

Dump Filesystem Drivers

dump fs_drv: List all registered filesystem drivers with drive letter, driver type, cache size, and callbacks (open, read, write, close).

Dump Draw Tasks

dump draw_task <layer_expr>: Walk the draw task linked list from a layer expression and display each task's type, state, area, opacity, and preferred draw unit id.

Dump Dashboard

dump dashboard: Collect all LVGL runtime state (displays, object trees, animations, timers, caches, input devices, groups, draw units/tasks, subjects/observers, image decoders, filesystem drivers) and generate a self-contained HTML file for offline browsing.

The dashboard supports three output modes:

  • dump dashboard: Generate lvgl_dashboard.html with all data embedded.
  • dump dashboard --json: Export raw JSON data to lvgl_dashboard.json.
  • dump dashboard --viewer: Generate an empty HTML viewer (lvgl_viewer.html) that can load JSON files via drag-and-drop.

Use -o <path> to specify a custom output path.

Example:

bash
(gdb) dump dashboard
Dashboard written to lvgl_dashboard.html (1.23s)

(gdb) dump dashboard --json -o /tmp/state.json
Dashboard written to /tmp/state.json (0.98s)

(gdb) dump dashboard --viewer
Viewer written to lvgl_viewer.html

The generated HTML is fully self-contained (no external dependencies) and includes a sidebar for navigation, a search box for filtering, collapsible object trees with style details, framebuffer image previews, and cross-reference links between related objects.

Inspect Object Class

info obj_class <expr>: Show the class hierarchy chain for an lv_obj_class_t.

info obj_class --all: List all registered object classes in a table.

Example:

 
(gdb) info obj_class lv_button_class
ObjClass: lv_button -> lv_obj -> lv_obj
  name           = lv_button
  base           = lv_obj
  size           = 48 editable=0 group_def=2
  editable       = 0
  group_def      = 2
  default_size   = (CONTENT, CONTENT) theme_inheritable=True
  theme_inh      = True

Inspect Subject

info subject <expr>: Show a subject's type and all its observers.

Example:

 
(gdb) info subject &my_subject
Subject: type=INT subscribers=2
  Observer: cb=<my_cb> target=0x... for_obj=True

Set LVGL Instance (NuttX)

lvglobal: Set which LVGL instance to inspect by finding the lv_global pointer. On single-instance systems, it auto-detects the global. On NuttX multi-process systems, use --pid to specify the target process.

bash
(gdb) lvglobal
(gdb) lvglobal --pid 3

Data Export API

Each wrapper class provides a snapshot() method that returns a Snapshot object containing a pure Python dict (JSON-serializable) plus an optional reference to the original wrapper via source.

python
from lvglgdb import LVTimer, curr_inst

timers = list(curr_inst().timers())
snap = timers[0].snapshot()

# Dict-like access
print(snap["timer_cb"], snap["period"])

# JSON serialization
import json
print(json.dumps(snap.as_dict(), indent=2))

# Bulk export
snapshots = LVTimer.snapshots(timers)
data = [s.as_dict() for s in snapshots]

The Snapshot class supports dict-like read access ([], keys(), len(), in, iteration) and as_dict() for JSON serialization. All values in as_dict() are pure Python types (str, int, float, bool, None, dict, list) with no gdb.Value references.

Wrapper classes with snapshot() support: LVAnim, LVTimer, LVIndev, LVGroup, LVObject, LVObjClass, LVObserver, LVSubject, LVDrawTask, LVDrawUnit, LVFsDrv, LVImageDecoder, LVCache, LVDisplay, LVRedBlackTree, LVEventDsc, LVList.

LVStyle provides snapshots() (plural) which returns a list of Snapshot objects for each style property, but does not have a singular snapshot() method.

Most wrapper classes also provide a static snapshots(items) method for bulk export (e.g. LVAnim.snapshots(anims)). Additionally, LVImageCache and LVImageHeaderCache provide instance-level snapshots() methods that export all cache entries.

Architecture

The GDB plugin is organized into four layers. The overview below shows how terminal commands and the HTML dashboard both flow through the same snapshot abstraction down to raw GDB memory access:

mermaid
graph TD
     subgraph "Rendering Layer"
         CLI["GDB Terminal<br/>dump obj, info style, ..."]
         DASH["HTML Dashboard<br/>dump dashboard"]
     end

     subgraph "Formatter / Renderer"
         FMT["formatter.py<br/>print_info · print_spec_table"]
         HR["html_renderer.py<br/>template + CSS + JS"]
     end

     subgraph "Data Collection"
         DC["data_collector.py<br/>collect_all() → JSON dict"]
         SNAP["Snapshot<br/>_data + _display_spec"]
     end

     subgraph "Value Wrappers (lvgl/)"
         W["LVObject · LVDisplay · LVAnim<br/>LVCache · LVTimer · LVDrawBuf<br/>LVIndev · LVGroup · ..."]
         GDB["gdb.Value (C struct memory)"]
     end

     CLI --> FMT
     FMT --> SNAP
     DASH --> HR
     HR --> DC
     DC --> SNAP
     SNAP --> W
     W --> GDB

     style CLI fill:#4CAF50,color:#fff
     style DASH fill:#4CAF50,color:#fff
     style FMT fill:#FF9800,color:#fff
     style HR fill:#FF9800,color:#fff
     style DC fill:#2196F3,color:#fff
     style SNAP fill:#2196F3,color:#fff
     style W fill:#9C27B0,color:#fff
     style GDB fill:#616161,color:#fff

Each wrapper class declares a _DISPLAY_SPEC describing its fields and exports a snapshot() method that returns a self-describing Snapshot object carrying both the data dict and the display spec. The cmds/ layer simply passes snapshots to generic formatters (print_info, print_spec_table) which read the embedded spec to render output — no command needs to know the internal structure of any wrapper. The detailed snapshot flow is shown below:

mermaid
graph RL
     subgraph "cmds/ layer"
         CMD["GDB Commands<br/>(dump obj, info style, ...)"]
     end

     subgraph "formatter.py"
         PI["print_info(snapshot)"]
         PT["print_table()"]
         PST["print_spec_table(snapshots)"]
         RTC["resolve_table_columns(spec)"]
         PST --> RTC
         PST --> PT
     end

     subgraph "snapshot.py"
         SNAP["Snapshot<br/>._data (pure dict)<br/>._display_spec<br/>._source"]
     end

     subgraph "data_utils.py"
         DU["ptr_or_none()<br/>fmt_cb()<br/>..."]
     end

     subgraph "Wrapper classes"
         direction TB
         DS["_DISPLAY_SPEC<br/>{info, table, empty_msg}"]
         SN["snapshot() → Snapshot"]
         SNS["snapshots() → list[Snapshot]"]
         SN --> SNAP
         SN -. "display_spec=" .-> DS
         SNS --> SN
     end

     subgraph "Wrappers"
         direction LR
         W1["LVAnim"]
         W2["LVTimer"]
         W3["LVCache"]
         W4["LVObject"]
         W5["LVGroup"]
         W6["LVIndev"]
         W7["...others"]
     end

     CMD -- "wrapper.snapshot()" --> SN
     CMD -- "print_info(snap)" --> PI
     CMD -- "print_spec_table(snaps)" --> PST
     PI -- "reads _display_spec" --> SNAP
     PST -- "reads _display_spec" --> SNAP
     SN -- "uses" --> DU
     W1 & W2 & W3 & W4 & W5 & W6 & W7 -. "each defines" .-> DS

     style PI fill:#4CAF50,color:#fff
     style PT fill:#4CAF50,color:#fff
     style PST fill:#4CAF50,color:#fff
     style RTC fill:#4CAF50,color:#fff
     style SNAP fill:#2196F3,color:#fff
     style DU fill:#FF9800,color:#fff
     style DS fill:#9C27B0,color:#fff

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