lv_api_map_v9_2.h
API reference for lv_api_map_v9_2.h
Summary
Macros
LV_SCR_LOAD_ANIM_NONE
#define LV_SCR_LOAD_ANIM_NONE LV_SCREEN_LOAD_ANIM_NONELV_SCR_LOAD_ANIM_OVER_LEFT
#define LV_SCR_LOAD_ANIM_OVER_LEFT LV_SCREEN_LOAD_ANIM_OVER_LEFTLV_SCR_LOAD_ANIM_OVER_RIGHT
#define LV_SCR_LOAD_ANIM_OVER_RIGHT LV_SCREEN_LOAD_ANIM_OVER_RIGHTLV_SCR_LOAD_ANIM_OVER_TOP
#define LV_SCR_LOAD_ANIM_OVER_TOP LV_SCREEN_LOAD_ANIM_OVER_TOPLV_SCR_LOAD_ANIM_OVER_BOTTOM
#define LV_SCR_LOAD_ANIM_OVER_BOTTOM LV_SCREEN_LOAD_ANIM_OVER_BOTTOMLV_SCR_LOAD_ANIM_MOVE_LEFT
#define LV_SCR_LOAD_ANIM_MOVE_LEFT LV_SCREEN_LOAD_ANIM_MOVE_LEFTLV_SCR_LOAD_ANIM_MOVE_RIGHT
#define LV_SCR_LOAD_ANIM_MOVE_RIGHT LV_SCREEN_LOAD_ANIM_MOVE_RIGHTLV_SCR_LOAD_ANIM_MOVE_TOP
#define LV_SCR_LOAD_ANIM_MOVE_TOP LV_SCREEN_LOAD_ANIM_MOVE_TOPLV_SCR_LOAD_ANIM_MOVE_BOTTOM
#define LV_SCR_LOAD_ANIM_MOVE_BOTTOM LV_SCREEN_LOAD_ANIM_MOVE_BOTTOMLV_SCR_LOAD_ANIM_FADE_IN
#define LV_SCR_LOAD_ANIM_FADE_IN LV_SCREEN_LOAD_ANIM_FADE_INLV_SCR_LOAD_ANIM_FADE_ON
#define LV_SCR_LOAD_ANIM_FADE_ON LV_SCREEN_LOAD_ANIM_FADE_ONLV_SCR_LOAD_ANIM_FADE_OUT
#define LV_SCR_LOAD_ANIM_FADE_OUT LV_SCREEN_LOAD_ANIM_FADE_OUTLV_SCR_LOAD_ANIM_OUT_LEFT
#define LV_SCR_LOAD_ANIM_OUT_LEFT LV_SCREEN_LOAD_ANIM_OUT_LEFTLV_SCR_LOAD_ANIM_OUT_RIGHT
#define LV_SCR_LOAD_ANIM_OUT_RIGHT LV_SCREEN_LOAD_ANIM_OUT_RIGHTLV_SCR_LOAD_ANIM_OUT_TOP
#define LV_SCR_LOAD_ANIM_OUT_TOP LV_SCREEN_LOAD_ANIM_OUT_TOPLV_SCR_LOAD_ANIM_OUT_BOTTOM
#define LV_SCR_LOAD_ANIM_OUT_BOTTOM LV_SCREEN_LOAD_ANIM_OUT_BOTTOMlv_ft81x_spi_operation
#define lv_ft81x_spi_operation lv_ft81x_spi_operation_tDependencies
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