# lv_3dtexture_private.h (/api/private/widgets/3dtexture/lv_3dtexture_private_h)



<RelatedHeaders name="lv_3dtexture.h" isPrivate="true" />

<ApiSummary structs="1" />

Structs [#structs]

<ApiMember kind="struct" name="_lv_3dtexture_t">
  \_lv_3dtexture_t [#_lv_3dtexture_t]

  | Member   | Type                                 | Description |
  | -------- | ------------------------------------ | ----------- |
  | `obj`    | <ApiLink name="lv_obj_t" />          |             |
  | `id`     | <ApiLink name="lv_3dtexture_id_t" /> |             |
  | `h_flip` | `bool`                               |             |
  | `v_flip` | `bool`                               |             |
</ApiMember>

Dependencies [#dependencies]

<FileIncludes includes="[&#x22;lvgl_public.h&#x22;, &#x22;lv_obj_private.h&#x22;]" includedBy="[&#x22;lv_gltf_view_internal.h&#x22;, &#x22;lvgl_private.h&#x22;]" transitiveIncludes="[&#x22;lv_array.h&#x22;, &#x22;lv_event_private.h&#x22;]" />
