# lv_lottie_private.h (/api/widgets/lottie/lv_lottie_private_h)



<RelatedHeaders name="lv_lottie.h" isPrivate="true" />

<ApiSummary structs="1" />

Structs [#structs]

<ApiMember kind="struct" name="lv_lottie_t">
  lv_lottie_t [#lv_lottie_t]

  | Member               | Type                                               | Description |
  | -------------------- | -------------------------------------------------- | ----------- |
  | `canvas`             | <ApiLink name="lv_canvas_t" />                     |             |
  | `tvg_paint`          | `Tvg_Paint *`                                      |             |
  | `tvg_canvas`         | `Tvg_Canvas *`                                     |             |
  | `tvg_anim`           | `Tvg_Animation *`                                  |             |
  | `anim`               | <ApiLink name="lv_anim_t" display="lv_anim_t *" /> |             |
  | `last_rendered_time` | <ApiLink name="int32_t" />                         |             |
</ApiMember>

Dependencies [#dependencies]

<FileIncludes includes="[&#x22;lv_conf_internal.h&#x22;, &#x22;lv_lottie.h&#x22;, &#x22;lv_canvas_private.h&#x22;, &#x22;thorvg_capi.h&#x22;]" transitiveIncludes="[&#x22;lv_anim.h&#x22;, &#x22;lv_area.h&#x22;, &#x22;lv_array.h&#x22;, &#x22;lv_assert.h&#x22;, &#x22;lv_bidi.h&#x22;, &#x22;lv_canvas.h&#x22;, &#x22;lv_color.h&#x22;, &#x22;lv_color_op.h&#x22;, &#x22;lv_conf_kconfig.h&#x22;, &#x22;lv_display.h&#x22;, &#x22;lv_draw.h&#x22;, &#x22;lv_draw_arc.h&#x22;, &#x22;lv_draw_blur.h&#x22;, &#x22;lv_draw_buf.h&#x22;, &#x22;lv_draw_image.h&#x22;, &#x22;lv_draw_label.h&#x22;, &#x22;lv_draw_line.h&#x22;, &#x22;lv_draw_rect.h&#x22;, &#x22;lv_draw_triangle.h&#x22;, &#x22;lv_event.h&#x22;, &#x22;lv_ext_data.h&#x22;, &#x22;lv_flex.h&#x22;, &#x22;lv_font.h&#x22;, &#x22;lv_fs.h&#x22;, &#x22;lv_grad.h&#x22;, &#x22;lv_grid.h&#x22;, &#x22;lv_group.h&#x22;, &#x22;lv_image.h&#x22;, &#x22;lv_image_decoder.h&#x22;, &#x22;lv_image_dsc.h&#x22;, &#x22;lv_image_private.h&#x22;, &#x22;lv_indev.h&#x22;, &#x22;lv_layout.h&#x22;, &#x22;lv_ll.h&#x22;, &#x22;lv_log.h&#x22;, &#x22;lv_math.h&#x22;, &#x22;lv_matrix.h&#x22;, &#x22;lv_mem.h&#x22;, &#x22;lv_obj.h&#x22;, &#x22;lv_obj_class.h&#x22;, &#x22;lv_obj_draw.h&#x22;, &#x22;lv_obj_event.h&#x22;, &#x22;lv_obj_pos.h&#x22;, &#x22;lv_obj_private.h&#x22;, &#x22;lv_obj_property.h&#x22;, &#x22;lv_obj_property_names.h&#x22;, &#x22;lv_obj_scroll.h&#x22;, &#x22;lv_obj_style.h&#x22;, &#x22;lv_obj_style_gen.h&#x22;, &#x22;lv_obj_tree.h&#x22;, &#x22;lv_observer.h&#x22;, &#x22;lv_palette.h&#x22;, &#x22;lv_profiler.h&#x22;, &#x22;lv_profiler_builtin.h&#x22;, &#x22;lv_sprintf.h&#x22;, &#x22;lv_string.h&#x22;, &#x22;lv_style.h&#x22;, &#x22;lv_style_gen.h&#x22;, &#x22;lv_style_properties.h&#x22;, &#x22;lv_symbol_def.h&#x22;, &#x22;lv_text.h&#x22;, &#x22;lv_tick.h&#x22;, &#x22;lv_timer.h&#x22;, &#x22;lv_types.h&#x22;]" />
