# lv_rlottie_private.h (/api/libs/rlottie/lv_rlottie_private_h)



<RelatedHeaders name="lv_rlottie.h" isPrivate="true" />

<ApiSummary structs="1" />

Structs [#structs]

<ApiMember kind="struct" name="_lv_rlottie_t">
  \_lv_rlottie_t [#_lv_rlottie_t]

  | Member                  | Type                                                 | Description |
  | ----------------------- | ---------------------------------------------------- | ----------- |
  | `img_ext`               | <ApiLink name="lv_image_t" />                        |             |
  | `animation`             | `struct Lottie_Animation_S *`                        |             |
  | `task`                  | <ApiLink name="lv_timer_t" display="lv_timer_t *" /> |             |
  | `imgdsc`                | <ApiLink name="lv_image_dsc_t" />                    |             |
  | `total_frames`          | <ApiLink name="size_t" />                            |             |
  | `current_frame`         | <ApiLink name="size_t" />                            |             |
  | `framerate`             | <ApiLink name="size_t" />                            |             |
  | `allocated_buf`         | <ApiLink name="uint32_t" display="uint32_t *" />     |             |
  | `allocated_buffer_size` | <ApiLink name="size_t" />                            |             |
  | `scanline_width`        | <ApiLink name="size_t" />                            |             |
  | `play_ctrl`             | <ApiLink name="lv_rlottie_ctrl_t" />                 |             |
  | `dest_frame`            | <ApiLink name="size_t" />                            |             |
</ApiMember>

Dependencies [#dependencies]

<FileIncludes includes="[&#x22;lv_rlottie.h&#x22;, &#x22;lv_image_private.h&#x22;]" transitiveIncludes="[&#x22;lv_anim.h&#x22;, &#x22;lv_area.h&#x22;, &#x22;lv_array.h&#x22;, &#x22;lv_assert.h&#x22;, &#x22;lv_bidi.h&#x22;, &#x22;lv_color.h&#x22;, &#x22;lv_color_op.h&#x22;, &#x22;lv_conf_internal.h&#x22;, &#x22;lv_conf_kconfig.h&#x22;, &#x22;lv_display.h&#x22;, &#x22;lv_draw.h&#x22;, &#x22;lv_draw_arc.h&#x22;, &#x22;lv_draw_blur.h&#x22;, &#x22;lv_draw_buf.h&#x22;, &#x22;lv_draw_image.h&#x22;, &#x22;lv_draw_label.h&#x22;, &#x22;lv_draw_line.h&#x22;, &#x22;lv_draw_rect.h&#x22;, &#x22;lv_draw_triangle.h&#x22;, &#x22;lv_event.h&#x22;, &#x22;lv_ext_data.h&#x22;, &#x22;lv_flex.h&#x22;, &#x22;lv_font.h&#x22;, &#x22;lv_fs.h&#x22;, &#x22;lv_grad.h&#x22;, &#x22;lv_grid.h&#x22;, &#x22;lv_group.h&#x22;, &#x22;lv_image.h&#x22;, &#x22;lv_image_decoder.h&#x22;, &#x22;lv_image_dsc.h&#x22;, &#x22;lv_indev.h&#x22;, &#x22;lv_layout.h&#x22;, &#x22;lv_ll.h&#x22;, &#x22;lv_log.h&#x22;, &#x22;lv_math.h&#x22;, &#x22;lv_matrix.h&#x22;, &#x22;lv_mem.h&#x22;, &#x22;lv_obj.h&#x22;, &#x22;lv_obj_class.h&#x22;, &#x22;lv_obj_draw.h&#x22;, &#x22;lv_obj_event.h&#x22;, &#x22;lv_obj_pos.h&#x22;, &#x22;lv_obj_private.h&#x22;, &#x22;lv_obj_property.h&#x22;, &#x22;lv_obj_property_names.h&#x22;, &#x22;lv_obj_scroll.h&#x22;, &#x22;lv_obj_style.h&#x22;, &#x22;lv_obj_style_gen.h&#x22;, &#x22;lv_obj_tree.h&#x22;, &#x22;lv_observer.h&#x22;, &#x22;lv_palette.h&#x22;, &#x22;lv_profiler.h&#x22;, &#x22;lv_profiler_builtin.h&#x22;, &#x22;lv_sprintf.h&#x22;, &#x22;lv_string.h&#x22;, &#x22;lv_style.h&#x22;, &#x22;lv_style_gen.h&#x22;, &#x22;lv_style_properties.h&#x22;, &#x22;lv_symbol_def.h&#x22;, &#x22;lv_text.h&#x22;, &#x22;lv_tick.h&#x22;, &#x22;lv_timer.h&#x22;, &#x22;lv_types.h&#x22;]" />
